/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.input; import java.nio.IntBuffer; import org.lwjgl.BufferChecks; import org.lwjgl.BufferUtils; import org.lwjgl.LWJGLException; import org.lwjgl.Sys; import org.lwjgl.opengl.Display; /** * $Id$ * * A class representing a native cursor. Instances of this * class can be used with Mouse.setCursor(), if available. * * @author elias_naur * @version $Revision$ */ public class Cursor { /** 1 bit transparency for native cursor */ public static final int CURSOR_ONE_BIT_TRANSPARENCY = 1; /** 8 bit alhpa native cursor */ public static final int CURSOR_8_BIT_ALPHA = 2; /** animation native cursor */ public static final int CURSOR_ANIMATION = 4; /** First element to display */ private final CursorElement[] cursors; /** Index into list of cursors */ private int index = 0; /** * Constructs a new Cursor, with the given parameters. Mouse must have been created before you can create * Cursor objects. Cursor images are in ARGB format, but only one bit transparancy is guaranteed to be supported. * So to maximize portability, lwjgl applications should only create cursor images with 0x00 or 0xff as alpha values. * The constructor will copy the images and delays, so there's no need to keep them around. * * @param width cursor image width * @param height cursor image height * @param xHotspot the x coordinate of the cursor hotspot * @param yHotspot the y coordinate of the cursor hotspot * @param numImages number of cursor images specified. Must be 1 if animations are not supported. * @param images A buffer containing the images. The origin is at the lower left corner, like OpenGL. * @param delays An int buffer of animation frame delays, if numImages is greater than 1, else null * @throws LWJGLException if the cursor could not be created for any reason */ public Cursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws LWJGLException { if ((getCapabilities() & CURSOR_ONE_BIT_TRANSPARENCY) == 0) throw new IllegalStateException("Native cursors not supported"); BufferChecks.checkBuffer(images, width*height*numImages); if (!Mouse.isCreated()) throw new IllegalStateException("Mouse must be created before creating cursor objects"); if (width*height*numImages > images.remaining()) throw new IllegalArgumentException("width*height*numImages > images.remaining()"); if (delays != null && numImages > delays.remaining()) BufferChecks.checkBuffer(delays, numImages); if (xHotspot >= width || xHotspot < 0) throw new IllegalArgumentException("xHotspot > width || xHotspot < 0"); if (yHotspot >= height || yHotspot < 0) throw new IllegalArgumentException("yHotspot > height || yHotspot < 0"); Sys.initialize(); // Hmm yHotspot = height - 1 - yHotspot; // create cursor (or cursors if multiple images supplied) cursors = createCursors(width, height, xHotspot, yHotspot, numImages, images, delays); } /** * Gets the minimum size of a native cursor. Can only be called if * The Mouse is created and cursor caps includes at least * CURSOR_ONE_BIT_TRANSPARANCY. * * @return the maximum size of a native cursor */ public static int getMinCursorSize() { return Display.getImplementation().getMinCursorSize(); } /** * Gets the maximum size of a native cursor. Can only be called if * The Mouse is created and cursor caps includes at least * CURSOR_ONE_BIT_TRANSPARANCY. * * @return the maximum size of a native cursor */ public static int getMaxCursorSize() { return Display.getImplementation().getMaxCursorSize(); } /** * Get the capabilities of the native cursor. Return a bit mask of the native cursor capabilities. * The CURSOR_ONE_BIT_TRANSPARANCY indicates support for cursors with one bit transparancy, * the CURSOR_8_BIT_ALPHA indicates support for 8 bit alpha and CURSOR_ANIMATION indicates * support for cursor animations. * * @return A bit mask with native cursor capabilities. */ public static int getCapabilities() { return Display.getImplementation().getNativeCursorCapabilities(); } /** * Creates the actual cursor, using a platform specific class */ private static CursorElement[] createCursors(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws LWJGLException { // create copy and flip images to match ogl IntBuffer images_copy = BufferUtils.createIntBuffer(images.remaining()); flipImages(width, height, numImages, images, images_copy); // Win32 doesn't (afaik) allow for animation based cursors, except when they're // in the .ani format, which we don't support. // The cursor animation was therefor developed using java side time tracking. // unfortunately X flickers when changing cursor. We therefore check for either // Win32 or X and do accordingly. This hasn't been implemented on Mac, but we // might want to split it into a X/Win/Mac cursor if it gets too cluttered String osName = System.getProperty("os.name", ""); CursorElement[] cursors; if (osName.startsWith("Win") || osName.startsWith("Mac")) { // create our cursor elements cursors = new CursorElement[numImages]; for(int i=0; i>1; y++) { int index_y_1 = y*width + start_index; int index_y_2 = (height - y - 1)*width + start_index; for (int x = 0; x < width; x++) { int index1 = index_y_1 + x; int index2 = index_y_2 + x; int temp_pixel = images.get(index1 + images.position()); images_copy.put(index1, images.get(index2 + images.position())); images_copy.put(index2, temp_pixel); } } } /** * Gets the native handle associated with the cursor object. */ Object getHandle() { return cursors[index].cursorHandle; } /** * Destroy the native cursor. If the cursor is current, * the current native cursor is set to null (the default * OS cursor) */ public void destroy() { if (Mouse.getNativeCursor() == this) { try { Mouse.setNativeCursor(null); } catch (LWJGLException e) { // ignore } } for(int i=0; i 1 && cursors[index].timeout < System.currentTimeMillis(); } /** * Changes to the next cursor */ protected void nextCursor() { index = ++index % cursors.length; } /** * A single cursor element, used when animating */ private static class CursorElement { /** Handle to cursor */ final Object cursorHandle; /** How long a delay this element should have */ final long delay; /** Absolute time this element times out */ long timeout; CursorElement(Object cursorHandle, long delay, long timeout) { this.cursorHandle = cursorHandle; this.delay = delay; this.timeout = timeout; } } }