/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class NVFloatBuffer { public static final int GL_FLOAT_R_NV = 0x8880; public static final int GL_FLOAT_RG_NV = 0x8881; public static final int GL_FLOAT_RGB_NV = 0x8882; public static final int GL_FLOAT_RGBA_NV = 0x8883; public static final int GL_FLOAT_R16_NV = 0x8884; public static final int GL_FLOAT_R32_NV = 0x8885; public static final int GL_FLOAT_RG16_NV = 0x8886; public static final int GL_FLOAT_RG32_NV = 0x8887; public static final int GL_FLOAT_RGB16_NV = 0x8888; public static final int GL_FLOAT_RGB32_NV = 0x8889; public static final int GL_FLOAT_RGBA16_NV = 0x888a; public static final int GL_FLOAT_RGBA32_NV = 0x888b; public static final int GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888c; public static final int GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888d; public static final int GL_FLOAT_RGBA_MODE_NV = 0x888e; private NVFloatBuffer() { } }