/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class ARBMultitexture { public static final int GL_TEXTURE0_ARB = 0x84c0; public static final int GL_TEXTURE1_ARB = 0x84c1; public static final int GL_TEXTURE2_ARB = 0x84c2; public static final int GL_TEXTURE3_ARB = 0x84c3; public static final int GL_TEXTURE4_ARB = 0x84c4; public static final int GL_TEXTURE5_ARB = 0x84c5; public static final int GL_TEXTURE6_ARB = 0x84c6; public static final int GL_TEXTURE7_ARB = 0x84c7; public static final int GL_TEXTURE8_ARB = 0x84c8; public static final int GL_TEXTURE9_ARB = 0x84c9; public static final int GL_TEXTURE10_ARB = 0x84ca; public static final int GL_TEXTURE11_ARB = 0x84cb; public static final int GL_TEXTURE12_ARB = 0x84cc; public static final int GL_TEXTURE13_ARB = 0x84cd; public static final int GL_TEXTURE14_ARB = 0x84ce; public static final int GL_TEXTURE15_ARB = 0x84cf; public static final int GL_TEXTURE16_ARB = 0x84d0; public static final int GL_TEXTURE17_ARB = 0x84d1; public static final int GL_TEXTURE18_ARB = 0x84d2; public static final int GL_TEXTURE19_ARB = 0x84d3; public static final int GL_TEXTURE20_ARB = 0x84d4; public static final int GL_TEXTURE21_ARB = 0x84d5; public static final int GL_TEXTURE22_ARB = 0x84d6; public static final int GL_TEXTURE23_ARB = 0x84d7; public static final int GL_TEXTURE24_ARB = 0x84d8; public static final int GL_TEXTURE25_ARB = 0x84d9; public static final int GL_TEXTURE26_ARB = 0x84da; public static final int GL_TEXTURE27_ARB = 0x84db; public static final int GL_TEXTURE28_ARB = 0x84dc; public static final int GL_TEXTURE29_ARB = 0x84dd; public static final int GL_TEXTURE30_ARB = 0x84de; public static final int GL_TEXTURE31_ARB = 0x84df; public static final int GL_ACTIVE_TEXTURE_ARB = 0x84e0; public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84e1; public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84e2; private ARBMultitexture() { } public static void glClientActiveTextureARB(int texture) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glClientActiveTextureARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglClientActiveTextureARB(texture, function_pointer); } private static native void nglClientActiveTextureARB(int texture, long function_pointer); public static void glActiveTextureARB(int texture) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glActiveTextureARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglActiveTextureARB(texture, function_pointer); } private static native void nglActiveTextureARB(int texture, long function_pointer); public static void glMultiTexCoord1fARB(int target, float s) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord1fARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1fARB(target, s, function_pointer); } private static native void nglMultiTexCoord1fARB(int target, float s, long function_pointer); public static void glMultiTexCoord1iARB(int target, int s) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord1iARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1iARB(target, s, function_pointer); } private static native void nglMultiTexCoord1iARB(int target, int s, long function_pointer); public static void glMultiTexCoord1sARB(int target, short s) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord1sARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1sARB(target, s, function_pointer); } private static native void nglMultiTexCoord1sARB(int target, short s, long function_pointer); public static void glMultiTexCoord2fARB(int target, float s, float t) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord2fARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2fARB(target, s, t, function_pointer); } private static native void nglMultiTexCoord2fARB(int target, float s, float t, long function_pointer); public static void glMultiTexCoord2iARB(int target, int s, int t) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord2iARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2iARB(target, s, t, function_pointer); } private static native void nglMultiTexCoord2iARB(int target, int s, int t, long function_pointer); public static void glMultiTexCoord2sARB(int target, short s, short t) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord2sARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2sARB(target, s, t, function_pointer); } private static native void nglMultiTexCoord2sARB(int target, short s, short t, long function_pointer); public static void glMultiTexCoord3fARB(int target, float s, float t, float r) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord3fARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3fARB(target, s, t, r, function_pointer); } private static native void nglMultiTexCoord3fARB(int target, float s, float t, float r, long function_pointer); public static void glMultiTexCoord3iARB(int target, int s, int t, int r) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord3iARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3iARB(target, s, t, r, function_pointer); } private static native void nglMultiTexCoord3iARB(int target, int s, int t, int r, long function_pointer); public static void glMultiTexCoord3sARB(int target, short s, short t, short r) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord3sARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3sARB(target, s, t, r, function_pointer); } private static native void nglMultiTexCoord3sARB(int target, short s, short t, short r, long function_pointer); public static void glMultiTexCoord4fARB(int target, float s, float t, float r, float q) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord4fARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4fARB(target, s, t, r, q, function_pointer); } private static native void nglMultiTexCoord4fARB(int target, float s, float t, float r, float q, long function_pointer); public static void glMultiTexCoord4iARB(int target, int s, int t, int r, int q) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord4iARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4iARB(target, s, t, r, q, function_pointer); } private static native void nglMultiTexCoord4iARB(int target, int s, int t, int r, int q, long function_pointer); public static void glMultiTexCoord4sARB(int target, short s, short t, short r, short q) { long function_pointer = GLContext.getCapabilities().ARB_multitexture_glMultiTexCoord4sARB_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4sARB(target, s, t, r, q, function_pointer); } private static native void nglMultiTexCoord4sARB(int target, short s, short t, short r, short q, long function_pointer); }