/* checkGLerror.h Author: C. Prince Created: 8 November 2001 Error checking for OpenGL bindings */ #ifndef _CHECKGLERROR_H_INCLUDED_ #define _CHECKGLERROR_H_INCLUDED_ #ifdef _DEBUG #include #include #define CHECK_AL_ERROR \ { \ int err = alGetError(); \ if (err != AL_NO_ERROR) { \ jclass cls = env->FindClass("org/lwjgl/openal/OpenALException"); \ env->ThrowNew(cls, (const char*) alGetString(err)); \ env->DeleteLocalRef(cls); \ } \ } /* only available if deviceaddress is specified in method */ #define CHECK_ALC_ERROR \ { \ int err = alcGetError((ALCdevice*) deviceaddress); \ if (err != AL_NO_ERROR) { \ jclass cls = env->FindClass("org/lwjgl/openal/OpenALException"); \ env->ThrowNew(cls, (const char*) alcGetString((ALCdevice*) deviceaddress, err)); \ env->DeleteLocalRef(cls); \ } \ } #else #define CHECK_AL_ERROR #define CHECK_ALC_ERROR #endif /* _DEBUG */ #endif /* _CHECKGLERROR_H_INCLUDED_ */