/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class ARBFragmentShader { public static final int GL_FRAGMENT_SHADER_ARB = 0x8b30; public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8b49; public static final int GL_MAX_TEXTURE_COORDS_ARB = 0x8871; public static final int GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872; public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8b8b; private ARBFragmentShader() { } }