/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; /** * This is the Windows implementation of the Keyboard. * @author elias_naur */ import java.nio.ByteBuffer; import java.nio.IntBuffer; import java.nio.CharBuffer; import org.lwjgl.LWJGLException; import org.lwjgl.LWJGLUtil; import org.lwjgl.BufferUtils; final class WindowsKeyboard { private final static int BUFFER_SIZE = 50; private final WindowsDirectInput dinput; private final WindowsDirectInputDevice keyboard; private final IntBuffer temp_data_buffer; private final ByteBuffer keyboard_state; private final CharBuffer unicode_buffer; public WindowsKeyboard(WindowsDirectInput dinput, long hwnd) throws LWJGLException { this.dinput = dinput; try { keyboard = dinput.createDevice(WindowsDirectInput.KEYBOARD_TYPE); try { keyboard.setCooperateLevel(hwnd, WindowsDirectInputDevice.DISCL_NONEXCLUSIVE | WindowsDirectInputDevice.DISCL_FOREGROUND); keyboard.setDataFormat(WindowsDirectInput.KEYBOARD_TYPE); keyboard.setBufferSize(BUFFER_SIZE); } catch (LWJGLException e) { keyboard.release(); throw e; } } catch (LWJGLException e) { dinput.release(); throw e; } keyboard.acquire(); temp_data_buffer = BufferUtils.createIntBuffer(BUFFER_SIZE*2); keyboard_state = BufferUtils.createByteBuffer(256); unicode_buffer = BufferUtils.createCharBuffer(BUFFER_SIZE); } public void destroy() { keyboard.unacquire(); keyboard.release(); dinput.release(); } public void poll(ByteBuffer keyDownBuffer) { int ret = keyboard.acquire(); if (ret != WindowsDirectInput.DI_OK && ret != WindowsDirectInput.DI_NOEFFECT) return; keyboard.poll(); ret = keyboard.getDeviceState(keyDownBuffer); switch (ret) { case WindowsDirectInput.DI_OK: break; case WindowsDirectInput.DI_BUFFEROVERFLOW: LWJGLUtil.log("Keyboard buffer overflow"); break; case WindowsDirectInput.DIERR_INPUTLOST: break; case WindowsDirectInput.DIERR_NOTACQUIRED: break; default: LWJGLUtil.log("Failed to poll keyboard (0x" + Integer.toHexString(ret) + ")"); break; } } private void translateData(IntBuffer src, ByteBuffer dst) { while (dst.hasRemaining() && src.hasRemaining()) { int dwOfs = src.get(); dst.putInt(dwOfs); byte dwData = (byte)src.get(); boolean key_down = (dwData & 0x80) != 0; dst.put(key_down ? (byte)1 : (byte)0); long dwTimeStamp = ((long)src.get()) & 0xFFFFFFFF; long nanos = dwTimeStamp*1000000; if (key_down) { int virt_key = MapVirtualKey(dwOfs, 1); if (virt_key != 0 && GetKeyboardState(keyboard_state) != 0) { // Mark key down in the scan code dwOfs = dwOfs & 0x7fff; unicode_buffer.clear(); int num_chars = ToUnicode(virt_key, dwOfs, keyboard_state, unicode_buffer, unicode_buffer.capacity(), 0); if (num_chars > 0) { int current_char = 0; do { if (current_char >= 1) { dst.putInt(0); dst.put((byte)0); } int char_int = ((int)unicode_buffer.get()) & 0xFFFF; dst.putInt(char_int); dst.putLong(nanos); current_char++; } while (dst.hasRemaining() && current_char < num_chars); } else { dst.putInt(0); dst.putLong(nanos); } } else { dst.putInt(0); dst.putLong(nanos); } } else { dst.putInt(0); dst.putLong(nanos); } } } private static native int MapVirtualKey(int uCode, int uMapType); private static native int ToUnicode(int wVirtKey, int wScanCode, ByteBuffer lpKeyState, CharBuffer pwszBuff, int cchBuff, int flags); private static native int GetKeyboardState(ByteBuffer lpKeyState); public void read(ByteBuffer buffer) { int ret = keyboard.acquire(); if (ret != WindowsDirectInput.DI_OK && ret != WindowsDirectInput.DI_NOEFFECT) return; keyboard.poll(); temp_data_buffer.clear(); ret = keyboard.getDeviceData(temp_data_buffer); switch (ret) { case WindowsDirectInput.DI_OK: break; case WindowsDirectInput.DI_BUFFEROVERFLOW: LWJGLUtil.log("Keyboard buffer overflow"); break; case WindowsDirectInput.DIERR_INPUTLOST: break; case WindowsDirectInput.DIERR_NOTACQUIRED: break; default: LWJGLUtil.log("Failed to read keyboard (0x" + Integer.toHexString(ret) + ")"); break; } temp_data_buffer.flip(); translateData(temp_data_buffer, buffer); } }