/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Lightweight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.openal; import org.lwjgl.Sys; /** * $Id$ * * This is the OpenAL class. It extends the latest core. * * @author Brian Matzon * @version $Revision$ */ public class AL extends CoreAL { /** ALC instance. */ protected ALC alc; /** ALCdevice instance. */ protected ALCdevice device; /** Current ALCcontext. */ protected ALCcontext context; /** * String that requests a certain device or device configuration. * If null is specified, the implementation will provide an * implementation specific default. */ protected String deviceArguments; /** Frequency for mixing output buffer, in units of Hz. */ protected int contextFrequency = -1; /** Refresh intervalls, in units of Hz. */ protected int contextRefresh = -1; /** Flag, indicating a synchronous context. */ protected int contextSynchronized = ALC.FALSE; /** * Creates an OpenAL instance. The empty constructor will cause OpenAL to * open the default device, and create a context using default values. */ public AL() { } /** * Creates an OpenAL instance. Using this constructor will cause OpenAL to * open the device using supplied device argument, and create a context using the context values * supplied. * * @param deviceArguments Arguments supplied to native device * @param contextFrequency Frequency for mixing output buffer, in units of Hz (Common values include 11025, 22050, and 44100). * @param contextRefresh Refresh intervalls, in units of Hz. * @param contextSynchronized Flag, indicating a synchronous context.* */ public AL(String deviceArguments, int contextFrequency, int contextRefresh, boolean contextSynchronized) { this.deviceArguments = deviceArguments; this.contextFrequency = contextFrequency; this.contextRefresh = contextRefresh; this.contextSynchronized = contextSynchronized ? ALC.TRUE : ALC.FALSE; } /** * @see org.lwjgl.openal.BaseAL#create() */ public void create() throws OpenALException { super.create(); alc = new ALC(this); alc.create(); device = alc.openDevice(deviceArguments); //check if doing default values or not if (contextFrequency == -1) { context = alc.createContext(device.device, 0); } else { context = alc.createContext(device.device, Sys.getDirectBufferAddress( ALCcontext.createAttributeList(contextFrequency, contextRefresh, contextSynchronized))); } alc.makeContextCurrent(context.context); } /** * Retrieves the AL Context class */ public ALC getALC() { return alc; } }