package org.lwjgl.openal; /** * $Id$ * * This class is used by the alutLoadWAVFile method. Since we * cannot modify values supplied to the method (since JNI is pass by value) * we return this object, which encapsulates the file loaded. Use this class * when unloading using 'alutUnloadWAV'. * * @author Brian Matzon * @version $Revision$ */ public class ALUTLoadWAVFile { /* format of file */ public final int format; /* pointer to data allocated */ public final int data; /* size of data allocated */ public final int size; /* frequency of sound data */ public final int freq; /* whether or not to loop */ public final boolean loop; /** * Creates an ALUTLoadWAVFile object with specified properties * * @param format OpenAL format specifier * @param data address of data (pointer) * @param size size of the data in bytes * @param freq frequency of the data * @param loop looping indicator for the WAV data */ public ALUTLoadWAVFile(int format, int data, int size, int freq, boolean loop) { this.format = format; this.data = data; this.size = size; this.freq = freq; this.loop = loop; } }