/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import java.nio.FloatBuffer; import java.nio.IntBuffer; public final class ATIEnvmapBumpmap { public static final int GL_BUMP_ROT_MATRIX_ATI = 0x8775; public static final int GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776; public static final int GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777; public static final int GL_BUMP_TEX_UNITS_ATI = 0x8778; public static final int GL_DUDV_ATI = 0x8779; public static final int GL_DU8DV8_ATI = 0x877A; public static final int GL_BUMP_ENVMAP_ATI = 0x877B; public static final int GL_BUMP_TARGET_ATI = 0x877C; public static void glTexBumpParameterATI(int pname, FloatBuffer pfParam) { BufferChecks.checkBuffer(pfParam); nglTexBumpParameterfvATI(pname, pfParam, pfParam.position()); } private static native void nglTexBumpParameterfvATI(int pname, FloatBuffer pfParam, int pfParam_offset); public static void glTexBumpParameterATI(int pname, IntBuffer piParam) { BufferChecks.checkBuffer(piParam); nglTexBumpParameterivATI(pname, piParam, piParam.position()); } private static native void nglTexBumpParameterivATI(int pname, IntBuffer piParam, int piParam_offset); public static void glGetTexBumpParameterATI(int pname, FloatBuffer pfParam) { BufferChecks.checkBuffer(pfParam); nglGetTexBumpParameterfvATI(pname, pfParam, pfParam.position()); } private static native void nglGetTexBumpParameterfvATI(int pname, FloatBuffer pfParam, int pfParam_offset); public static void glGetTexBumpParameterATI(int pname, IntBuffer piParam) { BufferChecks.checkBuffer(piParam); nglGetTexBumpParameterivATI(pname, piParam, piParam.position()); } private static native void nglGetTexBumpParameterivATI(int pname, IntBuffer piParam, int piParam_offset); }