/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import java.nio.ShortBuffer; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; public final class NVHalfFloat { /* * Accepted by the argument of VertexPointer, NormalPointer, * ColorPointer, TexCoordPointer, FogCoordPointerEXT, * SecondaryColorPointerEXT, VertexWeightPointerEXT, VertexAttribPointerNV, * DrawPixels, ReadPixels, TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, * TexSubImage2D, TexSubImage3D, and GetTexImage: */ public static final int GL_HALF_FLOAT_NV = 0x140B; private NVHalfFloat() { } static native void initNativeStubs() throws LWJGLException; public static native void glVertex2hNV(short x, short y); public static native void glVertex3hNV(short x, short y, short z); public static native void glVertex4hNV(short x, short y, short z, short w); public static native void glNormal3hNV(short nx, short ny, short nz); public static native void glColor3hNV(short red, short green, short blue); public static native void glColor4hNV(short red, short green, short blue, short alpha); public static native void glTexCoord1hNV(short s); public static native void glTexCoord2hNV(short s, short t); public static native void glTexCoord3hNV(short s, short t, short r); public static native void glTexCoord4hNV(short s, short t, short r, short q); public static native void glMultiTexCoord1hNV(int target, short s); public static native void glMultiTexCoord2hNV(int target, short s, short t); public static native void glMultiTexCoord3hNV(int target, short s, short t, short r); public static native void glMultiTexCoord4hNV(int target, short s, short t, short r, short q); public static native void glFogCoordhNV(short fog); public static native void glSecondaryColor3hNV(short red, short green, short blue); public static native void glVertexAttrib1hNV(int index, short x); public static native void glVertexAttrib2hNV(int index, short x, short y); public static native void glVertexAttrib3hNV(int index, short x, short y, short z); public static native void glVertexAttrib4hNV(int index, short x, short y, short z, short w); // --------------------------- public static void glVertexAttribs1hNV(int index, ShortBuffer attribs) { BufferChecks.checkDirect(attribs); nglVertexAttribs1hvNV(index, attribs.remaining(), attribs, attribs.position()); } private static native void nglVertexAttribs1hvNV(int index, int n, ShortBuffer attribs, int attribsOffset); // --------------------------- // --------------------------- public static void glVertexAttribs2hNV(int index, ShortBuffer attribs) { BufferChecks.checkDirect(attribs); nglVertexAttribs2hvNV(index, attribs.remaining() >> 1, attribs, attribs.position()); } private static native void nglVertexAttribs2hvNV(int index, int n, ShortBuffer attribs, int attribsOffset); // --------------------------- // --------------------------- public static void glVertexAttribs3hNV(int index, ShortBuffer attribs) { BufferChecks.checkDirect(attribs); nglVertexAttribs3hvNV(index, attribs.remaining() / 3, attribs, attribs.position()); } private static native void nglVertexAttribs3hvNV(int index, int n, ShortBuffer attribs, int attribsOffset); // --------------------------- // --------------------------- public static void glVertexAttribs4hNV(int index, ShortBuffer attribs) { BufferChecks.checkDirect(attribs); nglVertexAttribs4hvNV(index, attribs.remaining() >> 2, attribs, attribs.position()); } private static native void nglVertexAttribs4hvNV(int index, int n, ShortBuffer attribs, int attribsOffset); // --------------------------- }