/* * Copyright (c) 2002-2004 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.LWJGLUtil; import org.lwjgl.Sys; /** * $Id$ *
* Pbuffer encapsulates an OpenGL pbuffer. * * * This class is thread-safe. * * @author elias_naurshared_context,
* or, if shared_context is null, the Display context if it is created. The Pbuffer
* will have its own OpenGL state. Therefore, state changes to a pbuffer will not be seen in the window context and vice versa.
*
* The renderTexture parameter defines the necessary state for enabling render-to-texture. When this parameter is null,
* render-to-texture is not available. Before using render-to-texture, the Pbuffer capabilities must be queried to ensure that
* it is supported.
*
*
* @param width Pbuffer width
* @param height Pbuffer height
* @param pixel_format Minimum Pbuffer context properties
* @param renderTexture
* @param shared_drawable If non-null the Pbuffer will share display lists and textures with it. Otherwise, the Pbuffer will share
* with the Display context (if created).
*/
public Pbuffer(int width, int height, PixelFormat pixel_format, RenderTexture renderTexture, Drawable shared_drawable) throws LWJGLException {
this.width = width;
this.height = height;
this.peer_info = createPbuffer(width, height, pixel_format, renderTexture);
Context shared_context = null;
if (shared_drawable != null) {
shared_context = shared_drawable.getContext();
} else {
Drawable display_drawable = Display.getDrawable();
if (display_drawable != null)
shared_context = display_drawable.getContext();
}
this.context = new Context(peer_info, shared_context);
}
private static PeerInfo createPbuffer(int width, int height, PixelFormat pixel_format, RenderTexture renderTexture) throws LWJGLException {
if ( renderTexture == null )
return Display.getImplementation().createPbuffer(width, height, pixel_format, null, null);
else
return Display.getImplementation().createPbuffer(width, height, pixel_format,
renderTexture.pixelFormatCaps,
renderTexture.pBufferAttribs);
}
public Context getContext() {
return context;
}
private void checkDestroyed() {
if (destroyed)
throw new IllegalStateException("Pbuffer is destroyed");
}
/**
* Method to test for validity of the buffer. If this function returns true, the buffer contents is lost. The buffer can still
* be used, but the results are undefined. The application is expected to release the buffer if needed, destroy it and recreate
* a new buffer.
*
* @return true if the buffer is lost and destroyed, false if the buffer is valid.
*/
public synchronized boolean isBufferLost() {
checkDestroyed();
return Display.getImplementation().isBufferLost(peer_info);
}
/**
* Method to make the Pbuffer context current. All subsequent OpenGL calls will go to this buffer.
* @throws LWJGLException if the context could not be made current
*/
public synchronized void makeCurrent() throws LWJGLException {
checkDestroyed();
context.makeCurrent();
}
/**
* Gets the Pbuffer capabilities.
*
* @return a bitmask of Pbuffer capabilities.
*/
public static int getCapabilities() {
return Display.getImplementation().getPbufferCapabilities();
}
/**
* Destroys the Pbuffer. After this call, there will be no valid GL rendering context - regardless of whether this Pbuffer was
* the current rendering context or not.
*/
public synchronized void destroy() {
if (destroyed)
return;
try {
context.forceDestroy();
peer_info.destroy();
destroyed = true;
} catch (LWJGLException e) {
LWJGLUtil.log("Exception occurred while destroying pbuffer: " + e);
}
}
// -----------------------------------------------------------------------------------------
// ------------------------------- Render-to-Texture Methods -------------------------------
// -----------------------------------------------------------------------------------------
/**
* Sets a render-to-texture attribute.
*
* The attrib parameter can be one of MIPMAP_LEVEL and CUBE_MAP_FACE. When the attrib parameter is CUBE_MAP_FACE then the value
* parameter can be on of the following:
*
* TEXTURE_CUBE_MAP_POSITIVE_X TEXTURE_CUBE_MAP_NEGATIVE_X TEXTURE_CUBE_MAP_POSITIVE_Y TEXTURE_CUBE_MAP_NEGATIVE_Y
* TEXTURE_CUBE_MAP_POSITIVE_Z TEXTURE_CUBE_MAP_NEGATIVE_Z
*
* @param attrib
* @param value
*/
public synchronized void setAttrib(int attrib, int value) {
checkDestroyed();
Display.getImplementation().setPbufferAttrib(peer_info, attrib, value);
}
/**
* Binds the currently bound texture to the buffer specified. The buffer can be one of the following:
*
* FRONT_LEFT_BUFFER FRONT_RIGHT_BUFFER BACK_LEFT_BUFFER BACK_RIGHT_BUFFER DEPTH_BUFFER
*
* @param buffer
*/
public synchronized void bindTexImage(int buffer) {
checkDestroyed();
Display.getImplementation().bindTexImageToPbuffer(peer_info, buffer);
}
/**
* Releases the currently bound texture from the buffer specified.
*
* @param buffer
*/
public synchronized void releaseTexImage(int buffer) {
checkDestroyed();
Display.getImplementation().releaseTexImageFromPbuffer(peer_info, buffer);
}
/**
* @return Returns the height.
*/
public synchronized int getHeight() {
checkDestroyed();
return height;
}
/**
* @return Returns the width.
*/
public synchronized int getWidth() {
checkDestroyed();
return width;
}
}