/* * Copyright (c) 2002 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Light Weight Java Game Library' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl.ext; /** * Insert the type's description here. * Creation date: (07/11/99 18:58:04) */ public interface EXTVertexArray { public static final int GL_VERTEX_ARRAY_EXT = 0x8074; public static final int GL_NORMAL_ARRAY_EXT = 0x8075; public static final int GL_COLOR_ARRAY_EXT = 0x8076; public static final int GL_INDEX_ARRAY_EXT = 0x8077; public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; }