Brian Matzon
fcb1f55eb9
fixed comment for getVersion
2006-12-12 21:30:21 +00:00
Brian Matzon
dd5ac45a66
added getVersion like lwjgl
2006-12-12 21:29:08 +00:00
Elias Naur
66466b6d39
Bumped Sys.JNI_VERSION because of earlier OpenGL function changes
2006-12-06 14:01:29 +00:00
Elias Naur
93eabcf999
Generator: Make sure that @GLvoid types result in proper address calculations at the native side, even though the parameter java type is not java.nio.Buffer
2006-11-27 23:01:01 +00:00
Elias Naur
9709e6da2b
Remove GL.java and GLImpl.java as they're not updated automatically anyway
2006-11-27 22:45:28 +00:00
Elias Naur
f7b0c5c1b2
Linux: Tweak LinuxAWTInput
2006-11-24 15:30:36 +00:00
Elias Naur
c6ba2c66b1
Windows: Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 15:21:02 +00:00
Elias Naur
92b3a7d282
Windows: Fix potential NPE
2006-11-24 15:10:15 +00:00
Elias Naur
4c817d4145
Compile fix
2006-11-24 15:03:05 +00:00
Elias Naur
63532ca647
Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 14:53:01 +00:00
Elias Naur
57a8067a88
Fix locking in MouseEventQueue
2006-11-24 12:05:46 +00:00
Elias Naur
2577827e4a
Synchronize Keyboard and Mouse to avoid problems with AWTInputAdapter based usage
2006-11-24 10:18:36 +00:00
Elias Naur
6abfeb4df2
Made LWJGLUtil.getLibraryPaths support multiple library names. Now AL.create on linux tries both libopenal.so and libopenal.so.0, which is the name of the system library
2006-11-20 20:07:29 +00:00
Elias Naur
f62f11b437
Made LWJGLUtil.getPathFromClassLoader private
2006-11-20 19:28:50 +00:00
Elias Naur
287861ec89
Windows: Dont use DirectInput for keyboard input. This fixes shifted typing.
2006-11-20 09:26:44 +00:00
Elias Naur
993885b9de
Added AWTInputAdapter testing to applet/OpenGL.java
2006-11-20 08:39:22 +00:00
Elias Naur
6bac5f8bfa
Windows: Destroy the keyboard when we create a new one
2006-11-20 08:14:50 +00:00
Elias Naur
34e5ce2080
Twekaed tests
2006-11-20 08:04:56 +00:00
Elias Naur
d75d00666a
Windows: Make sure AWTInputAdapter is not reporting events twice after a grab change
2006-11-19 23:02:25 +00:00
Elias Naur
f56ebc21a9
AWTInputAdapter: Destroy Keyboard/Mouse before destroying the adapter
2006-11-19 21:49:10 +00:00
Elias Naur
d2de70f2d9
Make sure that Mouse.destroy ungrabs the cursor
2006-11-19 21:41:34 +00:00
Elias Naur
3fc91a641c
AWTInputAdapter: unregister event listeners on destroy()
2006-11-19 21:15:51 +00:00
Elias Naur
0e10718b16
AWTInputAdapter.destroy() now destroys the Keyboard and Mouse to mimic the behaviour of Display.destroy() more closely.
2006-11-19 16:24:18 +00:00
Elias Naur
2502496b2d
Made all GL functions only query ContextCapabilities.getCapabilities() once. Now all GLCheck checks will take the ContextCapabilities instance as an argument instead of querying for it. Inspired by MatthiasM, who just don't seem to be content with LWJGL performance, ever ;)
2006-11-19 13:33:45 +00:00
Elias Naur
905aec0877
Shave off one ThreadLocal access in StateTracker.push/popAttrib()
2006-11-19 12:48:57 +00:00
Elias Naur
7ca70d8c5e
Display: Don't add the shutdown hook twice when a previous create() call has failed
2006-11-19 11:43:00 +00:00
Brian Matzon
d1cd4b851c
beta4
2006-11-18 22:22:41 +00:00
Brian Matzon
fa242848af
JNI_VERSION restructure
2006-11-18 22:03:02 +00:00
Brian Matzon
1e806b9188
JNI_VERSION restructure
2006-11-18 21:56:31 +00:00
Kevin Glass
007fe5999e
Updated Controllers event queue to make use of the new JInput
...
event queue, including adding getEventNanoseconds() to the
Controllers interface. TestControllers against Logitech pad on
Win32 confirms that no behaviour changes are evident.
2006-11-17 08:08:21 +00:00
Kevin Glass
15fd0f6d81
Updated to return the controller name unmodified from JInput.
2006-11-17 07:17:12 +00:00
Elias Naur
70e3294b7b
Restore old Mouse.create/Keyboard.create behavior which is to ignore create() when already created.
2006-11-16 12:29:52 +00:00
Elias Naur
cd67b97e7c
Made LWJGLUtil.getPathFromClassLoader run the protected ClassLoader.findLibrary in a privileged context. This is apparently necessary to get a valid path in some cases. This fixes (at least) a problem where OpenAL failed to locate the native openal library in a web start program.
2006-11-13 12:21:31 +00:00
Elias Naur
14b68631c9
Windows: Use WindowsKeyboard in WindowsAWTInput to ensure keyboard input.
2006-11-10 15:12:49 +00:00
Elias Naur
3a12b4bdd2
Remove AWTInputAdapter.update() and let users poll() Mouse and Keyboard directly
2006-11-10 13:52:18 +00:00
Elias Naur
216044ffa4
AWTGLCanvas: Make sure we don't paint while destroying the canvas
2006-11-10 11:44:00 +00:00
Elias Naur
c0248a7ee4
AWTGLCanvas: Ignore failure to lock drawing surface, since that can happen when the component is being destroyed
2006-11-10 10:20:44 +00:00
Elias Naur
17e4a755de
Don't use threads to repaint in test.applet.* tests
2006-11-09 11:10:59 +00:00
Elias Naur
9f3de4fd81
AWTGLCanvas: Synchronize paintGL() to avoid destroyContext while painting
2006-11-07 15:14:31 +00:00
Elias Naur
b2e21da777
Windows: Implemented AWTInputAdapter.
2006-10-30 15:46:42 +00:00
Elias Naur
4c5a2fe644
Fixed AWTUtil.setCursorPosition. Added check to LinuxAWTInput.
2006-10-28 22:06:24 +00:00
Elias Naur
b449fff026
Mac OS X: Fixed cursor warping coordinates
2006-10-27 08:15:31 +00:00
Elias Naur
d396992cc5
Fixed potential NPE from Cursor.getCapabilities()
2006-10-27 06:27:58 +00:00
Elias Naur
d4d39bf869
Made the AWT setCursorPosition garbage free
2006-10-27 06:04:55 +00:00
Elias Naur
23248b01c3
Mac OS X: Implemented AWTInputAdapter
2006-10-26 21:39:37 +00:00
Elias Naur
fe7cde5cc5
Linux: Replaced obsolete hasFocus with isFocusOwner
2006-10-26 21:15:50 +00:00
Elias Naur
a47e419168
Mac OS X: Moved mouse handling from MacOSXDisplay to MacOSXMouseEventQueue
2006-10-26 20:49:07 +00:00
Elias Naur
24e913477f
Mac OS X: Fixed null delta_buffer in MacOSXMouseEventQueue
2006-10-26 20:33:40 +00:00
Elias Naur
3674d843c2
Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
...
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.
Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00
Elias Naur
0a17002082
Don't register the Display shutdown hook in the static initializer. Register it at create() and remove it at destroy(). This avoids unnecessary conflicts when only using AWT stuff
2006-10-26 19:41:15 +00:00