Elias Naur
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da4eb5d83e
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*** empty log message ***
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2003-08-17 18:40:58 +00:00 |
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Elias Naur
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ec2ee3e2df
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*** empty log message ***
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2003-08-17 17:03:01 +00:00 |
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Elias Naur
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f872c3b2da
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Those examples are not going anywhere
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2003-08-17 16:58:19 +00:00 |
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Caspian Rychlik-Prince
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1e69c2ec92
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Whooooops!
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2003-08-17 16:38:57 +00:00 |
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Brian Matzon
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4f39c59b45
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renamed updateStatus to update
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2003-08-17 14:10:53 +00:00 |
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Brian Matzon
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7e283db15c
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mod: tick is now called updateState - bitch all you will :p
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2003-08-17 09:27:32 +00:00 |
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Brian Matzon
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f19ef56df9
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fix: updated to 0.7
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2003-08-13 21:03:57 +00:00 |
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Elias Naur
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d359a6b7e1
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*** empty log message ***
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2003-08-04 10:09:40 +00:00 |
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Brian Matzon
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80cf5b1dcc
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fix: static method usage
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2003-08-02 20:52:49 +00:00 |
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Brian Matzon
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0246a05a16
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fix: stop whining 'bout imports
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2003-07-26 02:01:54 +00:00 |
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Elias Naur
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d8f64cbb15
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Separated BaseGL from CoreGL and GL and renamed to GLWindow
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2003-07-18 19:02:49 +00:00 |
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Brian Matzon
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ecabc2f361
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fix: go for 16 bit mode instead of 32
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2003-03-28 23:58:55 +00:00 |
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Brian Matzon
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07fdc052e0
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fix: make it all compile
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2003-03-28 22:12:45 +00:00 |
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Caspian Rychlik-Prince
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796b84c3d1
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New Window class, and major changes to Display
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2003-03-27 22:32:48 +00:00 |
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Brian Matzon
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6e37721123
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add: small window test - wanted to test how fast a display is created
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2003-03-24 17:16:42 +00:00 |
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