Commit graph

7 commits

Author SHA1 Message Date
Elias Naur 31079a10c1 AWTInput: Don't create the Robot before it is needed 2007-01-10 13:55:42 +00:00
Elias Naur d75d00666a Windows: Make sure AWTInputAdapter is not reporting events twice after a grab change 2006-11-19 23:02:25 +00:00
Elias Naur d2de70f2d9 Make sure that Mouse.destroy ungrabs the cursor 2006-11-19 21:41:34 +00:00
Elias Naur 3fc91a641c AWTInputAdapter: unregister event listeners on destroy() 2006-11-19 21:15:51 +00:00
Elias Naur d4d39bf869 Made the AWT setCursorPosition garbage free 2006-10-27 06:04:55 +00:00
Elias Naur 23248b01c3 Mac OS X: Implemented AWTInputAdapter 2006-10-26 21:39:37 +00:00
Elias Naur 3674d843c2 Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.

Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00