Commit graph

2019 commits

Author SHA1 Message Date
Elias Naur ca4ffed1b1 Win32: Fixed exception message when the ARB pixel format path is selected, but the dummy pixel format is -1. 2006-06-12 14:17:42 +00:00
Elias Naur c68a8ed314 Win32: Make sure the ARB pixel format path is selected when floating point formats are required 2006-06-12 14:09:49 +00:00
Elias Naur ea121f6f7e Mac OS X: Check for 10.4 when using floating point formats 2006-06-12 13:42:25 +00:00
Elias Naur 7ebfbf8bfe Mac OS X implementation of floating point pixel formats 2006-06-12 13:33:07 +00:00
Elias Naur 9c4ce2845b Windows implementation of floating point pixel formats 2006-06-12 13:28:56 +00:00
Elias Naur c1e65970a2 Added floating point format to PixelFormat. Linux implementation 2006-06-12 13:01:05 +00:00
Elias Naur 9f41ecaedb Removed Keyboard.isStateKeySet() - it is easily replaced by Toolkit.getLockingKeyState() 2006-06-10 20:42:26 +00:00
Elias Naur 6e6bdb1fa0 Mac OS X: Catch exceptions from getLockingKeyState 2006-06-10 19:46:28 +00:00
Elias Naur 15676f6129 Mac OS X: Implement Display.isStateKeySet() 2006-06-10 19:40:54 +00:00
Elias Naur 52ef6c1f64 AWT: Support re-entrant redrawing (by the same AWT thread). This happens when displaying dialog boxes from paintGL() or initGL() 2006-06-07 06:52:53 +00:00
Elias Naur aedb5ad912 Mac OS X: Fixed flickering caused by the new context handling in AWTGLCanvas 2006-06-07 06:35:52 +00:00
Brian Matzon 548fc1df71 make destroy try its best to close sound and music 2006-06-06 20:37:11 +00:00
Brian Matzon 9cfd950c15 make StopAllSongs public 2006-06-06 20:36:45 +00:00
Elias Naur d281f8848c Change AWTGLCanvas paint() to make current and release the context to avoid problems with different AWT event threads calling paint() 2006-05-30 12:41:49 +00:00
Elias Naur 7c34e2cddb Win32: Track directinput mouse buttons in the windows message state array. This should avoid some problems when switching from grabbed to non-grabbed 2006-05-30 08:48:16 +00:00
Elias Naur 05111c300f Linux: Added Xfixes to the list of libraries liblwjgl.so statically links to 2006-05-29 19:03:02 +00:00
Elias Naur a2059554c2 Split out the exception case in BufferChecks.checkBufferSize() to help the JVM inline it 2006-05-29 12:30:23 +00:00
Elias Naur 5e4807ebac Saved one getClientAttribStack() in StateTracker.pushAttrib() 2006-05-29 12:24:46 +00:00
Ioannis Tsakpinis bb66074c13 Fixed i64 suffixes 2006-05-26 12:58:37 +00:00
Ioannis Tsakpinis 843ce1bc27 Added EXT_timer_query extension
Added support for long (int64) types
2006-05-25 13:03:35 +00:00
Elias Naur cce631748d Win32: Updated various native string handling to use the new _s "secure" variants. 2006-05-18 12:11:37 +00:00
Caspian Rychlik-Prince c3325f0ac2 Added serialVersionUID 2006-05-16 18:51:27 +00:00
Elias Naur 24bef50437 Linux: Apparently, some the Mesa GLX 1.3 glxChooseFBConfig don't like the GLX_STEREO attribute, even when set to False. So we'll only specify GLX_STEREO in case a stereo context is actually requested 2006-05-15 19:37:29 +00:00
Ioannis Tsakpinis cbbac62c30 Added ATI_text_fragment_shader extension 2006-05-15 13:09:47 +00:00
Brian Matzon 7c08c27dd8 1.0beta version string 2006-05-14 21:54:48 +00:00
Ioannis Tsakpinis 58fc5401d5 Added ATI_shader_texture_lod extension 2006-05-14 14:18:13 +00:00
Elias Naur ec67322e64 Linux: Fixed accum color bits when accum_bpp = 0 2006-05-13 10:03:19 +00:00
Elias Naur 1ea59789f6 Mac OS X: build fixes 2006-05-06 19:45:12 +00:00
Elias Naur 684ee48641 Added Display.swapBuffers(). Combined with Display.processMessages() and Mouse/Keyboard/Controllers.poll() this method allows an application to create a custom policy for the rendering/polling loop in addition to the static Display.update() policy. 2006-05-03 20:53:16 +00:00
Elias Naur a9651b1852 Mac OS X: native build.xml tweak 2006-05-01 12:24:13 +00:00
Elias Naur 45f9823958 Mac OS X: native build.xml tweak 2006-05-01 12:14:16 +00:00
Elias Naur 0f5489a883 Mac OS X: Replaced liblwjgl-legacy.jnilib and liblwjgl.jnilib with one liblwjgl.jnilib containing gcc 3 compiled ppc code in the ppc part and gcc 4 compiled intel code in the intel part. That way, we should be able to support all platforms and architectures with one library. I've replaced the Makefile.* files with a single build.xml to do the native building and merging of object code. 2006-05-01 12:07:58 +00:00
Elias Naur 3ce92a9563 Fixed warning from generated native code on mac os x 2006-05-01 08:58:26 +00:00
Brian Matzon 9130b91027 updated version to 1.0 2006-04-30 21:15:14 +00:00
Brian Matzon 4869744cf1 changed cursor support exception to lwjglexception 2006-04-30 21:09:16 +00:00
Caspian Rychlik-Prince 16524516cd Tidied up unused variables, added serialVersionUIDs as appropriate,
removed a few unnecessary casts and brackets and exceptions.
2006-04-21 11:11:21 +00:00
Brian Matzon 5db7a9a7b8 removed printf statement 2006-04-13 13:36:03 +00:00
Elias Naur 821778c655 Made AWTGLCanvas listen to its own component events 2006-04-06 21:00:43 +00:00
Elias Naur 481ffb5f16 Fixed jinput plugins 2006-04-05 12:42:17 +00:00
Elias Naur f16f0e26cc Added a JInput plugin to interface with the LWJGL mouse and keyboard from jinput (untested) 2006-04-05 11:27:46 +00:00
Elias Naur 0aa0ec5526 Added glPrioritizeTextures and glAreTexturesResident 2006-04-05 11:20:36 +00:00
Elias Naur e94260adf8 Linux: Added SunOS (solaris) as a linux(-like) platform 2006-03-30 06:50:24 +00:00
Brian Matzon 8a3bee6b1c applied patch to move ID tag 2006-03-23 19:32:21 +00:00
Brian Matzon 0c539252b4 new, improved and shiny version, courtesy of Jos Hirth 2006-03-10 18:49:34 +00:00
Elias Naur e34ce0f20c Fixed typo 2006-02-28 12:39:15 +00:00
Caspian Rychlik-Prince 3548ac989c Removed superfluous imports 2006-02-27 19:55:43 +00:00
Elias Naur d7c55744ce Widened VBO/PBO buffer offsets and sizes to long to better match the GLsizeiptr and GLintptr native types 2006-02-26 11:44:34 +00:00
Elias Naur d492cbde20 Linux: Removed the glXIsDirect test to determine whether a context is accelerated or not. This is specifically not the case for Xgl and friends that accelerates indireect rendering. Unfortunately, I'm not sure what to replace the test with, so there is currently no way to know from LWJGL whether we're software rendered or not (other than measuring FPS). In fact, I'm not even sure that we can come up with a good test, because some (DRI) drivers use software MESA rendering for some parts of GL, while other parts are hardware accelerated 2006-02-23 19:29:49 +00:00
Elias Naur 55d79e7e55 Fixed a potentially uninitialized return value in ALC.c 2006-02-23 19:22:00 +00:00
Elias Naur cc028c9c2e Win32: Made the message processing more friendly to potential foreign windows created on the same thread (and thus sharing message queue with LWJGL). Now handleMessages() in Display.c only processes messages for the current lwjgl window. 2006-02-22 10:47:14 +00:00