Brian Matzon
663a7cf235
stop updating cursor all the time and only continue animation if mouse is inside window
2009-11-26 22:44:17 +00:00
kappa1
e9e9bf7b91
FIX: Mouse Grab should now work on Windows when using Display.setParent()
2009-11-12 22:12:49 +00:00
Brian Matzon
8bd591fe5e
support for tracking mouse outside window on drag, new api for checking if mouse is inside window
2009-09-12 22:15:21 +00:00
Brian Matzon
c7eabcad3e
fixed windows click/movement detection if drag started inside display
2009-06-03 11:08:58 +00:00
Brian Matzon
a6ae9f33b5
fix windows issue with mouse down true when released outside window
2009-05-26 20:39:23 +00:00
Elias Naur
ed1f8d70f4
Removed redundant fullscreen argument from DisplayImplementation.createWindow
2008-10-28 10:05:37 +00:00
Elias Naur
41c90bc7cc
Windows: Merged native handling of undecorated and fullscreen window property
2008-10-28 09:53:16 +00:00
Elias Naur
d464876fe0
Windows: Only clip mouse to window borders if the lwjgl window is the foreground window
2008-10-27 14:04:12 +00:00
Ioannis Tsakpinis
d7ee23f9b2
Added support for OpenGL 3.0 functionality
...
Added support for OpenGL 3.0 context creation (MAJOR/MINOR versions, DEBUG mode, FORWARD_COMBATIBLE mode)
Added support for OpenGL 3.0 context sharing
Added support for OpenGL 3.0 extension detection
Improved support for floating point PixelFormats (ARB_color_buffer_float)
Added support for packed floating point PixelFormats (EXT_packed_float)
Added support for sRGB PixelFormats (ARB_framebuffer_sRGB)
Added support for pseudo-FORWARD_COMBATIBLE mode (deprecated functions not loaded)
Added support for EXT_direct_state_access
2008-08-19 16:46:03 +00:00
Elias Naur
9293ee4073
Windows: Split WindowsDisplay.nDestroyWindow into nReleaseDC and nDestroyWindow
2008-05-05 17:24:42 +00:00
Elias Naur
5e06f19944
Windows: Generalized WindowsDispaly.nCreateWindow
2008-05-05 16:46:16 +00:00
Elias Naur
b6b83936ac
Windows: Clean up window in case of exception thrown from WindowsDisplay.createWindow
2008-05-02 11:05:49 +00:00
Elias Naur
b11fcc99f6
Windows: Moved pixel format logic from WindowsDisplayPeerInfo.initDC to WindowsDisplay.createWindow
2008-05-01 09:55:54 +00:00
Elias Naur
0a3bf6e075
Windows: Moved icon handles to java
2008-05-01 09:20:57 +00:00
Elias Naur
bcb909f5a9
Windows: Moved hwnd and hdc to java
2008-04-30 16:40:14 +00:00
Elias Naur
1006aed308
Windows: Made WindowsDisplayPeerInfo take hwnd and hdc arguments
2008-04-30 16:01:25 +00:00
Elias Naur
2420133bb9
Windows: Moved child window style selection to java
2008-04-30 15:29:39 +00:00
Elias Naur
657bd156e2
Windows: Removed directinput files, since they are now unused. Fixed headers build.xml target
2008-04-10 20:47:29 +00:00
Elias Naur
1a9bed90ed
Windows: When parented, take focus on mouse click
2008-04-09 18:25:30 +00:00
Elias Naur
e4d35cdb0d
Windows: Use current Mouse.isGrabbed() when determining grab status
2008-04-08 11:21:57 +00:00
Brian Matzon
bb16ec7492
updated and added license where needed
2008-04-07 18:36:09 +00:00
Elias Naur
97ebcea9c8
Windows: Improved focus handling when Display.getParent() != null
2008-04-07 15:33:34 +00:00
Elias Naur
3948769802
Windows: Implemented Display.setParent support
2008-04-07 10:18:09 +00:00
Elias Naur
c499f33bcf
Added experimental Display.setParent to allow Display to be embedded in an AWT Canvas. Added basic linux implementation and test.
2008-04-06 20:56:52 +00:00
Elias Naur
bc33b3c4d5
Windows: Moved Display.setIcon logic to java
2008-04-01 20:45:24 +00:00
Elias Naur
e448bb0c29
Removed OS message polls from mouse and keyboard poll() and read(), since they can be quite expensive
2008-01-19 08:49:10 +00:00
Elias Naur
4bf0703eb1
Windows: Pulled DefWindowProc calling to java side
2007-12-13 09:29:36 +00:00
Elias Naur
1c935179f3
Windows: Don't do SYSRQ hackery on WM_SYSKEYDOWN
2007-08-17 06:14:40 +00:00
Elias Naur
c443696e24
Reverted 2877
2007-08-17 06:12:59 +00:00
Brian Matzon
26a040a7d2
handle alt+space (windows system menu)
2007-08-16 20:29:01 +00:00
Elias Naur
02d119d76e
Windows: Handle WM_SYSCHAR
2007-08-16 09:46:45 +00:00
Elias Naur
9851b06009
Windows: Make cursor visible when grabbed and not focused
2007-08-16 08:38:20 +00:00
Elias Naur
e76fd53950
Windows: Fixed cursor clipping when loosing focus
2007-08-12 23:33:25 +00:00
Elias Naur
7a49d5ce8f
Windows: Mapped VK_SNAPSHOT to KEY_SYSRQ and added workaround to a windows bug where WM_KEYDOWN is never generated for VK_SNAPSHOT
2007-07-29 19:43:36 +00:00
Elias Naur
3f21f95b2f
Windows: Don't be too aggressive in clipping the cursor. Fixes a problem where the window is moved out of the screen when clicking the title bar while having the mouse grabbed
2007-07-28 21:19:58 +00:00
Elias Naur
8bb3e5aec0
Windows: Removed an unused parameter from WindowsDisplay.clipCursor
2007-07-28 20:46:17 +00:00
Elias Naur
2d436e3231
Windows: Fix repeated character codes
2007-05-31 08:52:55 +00:00
Elias Naur
fc759e6192
Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest
2007-05-13 22:01:48 +00:00
Elias Naur
649822f65b
Windows: Use TranslateMessage and WM_CHAR to receive character input instead of manual translation. This change fixes composed characters.
2007-04-24 14:41:17 +00:00
Elias Naur
010d6582c7
Windows: Call default handler on key events
2007-04-24 14:13:42 +00:00
Elias Naur
13cec51058
Windows: Convert WindowsKeyboard to use windows messages instead of DirectInput.
2007-04-24 13:40:13 +00:00
Elias Naur
23701fdf75
Windows: Remove dependency on DirectInput for WindowsMouse used by WindowsDisplay. Keyboard conversion coming up. Reasons:
...
1. DirectInput is deprecated (http://en.wikipedia.org/wiki/DirectInput ). Specifically, Microsoft recommends using regular windows messages for keyboard and mouse input.
2. Not using DirectInput enable us to use the Raw Input JInput plugin to access multiple mice (and keyboards).
3. We're already using windows messages for features DirectInput never supported, so by removing DirectInput dependency, we get rid of some special case code.
4. When we're only using windows messages for input, we're (theoretically) more compatible than with a dependency on a properly working DirectInput.
2007-04-24 09:30:03 +00:00
Elias Naur
3899e6828f
Windows: Correct testing of wParam when a WM_SYSCOMMAND is received
2007-03-30 19:35:37 +00:00
Elias Naur
56178d97fd
Make the rest of LWJGL thread safe. No attempt have been done to make the locking minimal. Instead, one global lock is shared by Display, Mouse, Keyboard and Cursor. The lock surrounds all public methods.
2007-02-12 12:18:26 +00:00
Elias Naur
46ce5679c8
Windows AWTInput: Make sure the cursor is contained within the window when the Mouse is grabbed.
2007-01-30 13:08:51 +00:00
Elias Naur
97db4ca4b2
Windows: Don't use UpdateWindow after all. Instead, don't use a background brush at all to avoid windows clearing windows with non OpenGL drawing commands. Hopefully this will improve compatibility (The NeHe tutorials also don't specify a background brush).
2007-01-04 14:00:45 +00:00
Elias Naur
0234336feb
Windows: Re-add UpdateWindow to make sure fullscreen windows are cleared faster
2007-01-04 13:44:23 +00:00
Elias Naur
d4ea142f89
Windows: Make window visible after pixel format selection and move code from native WindowsDisplay.nCreate to java side.
2006-12-22 10:45:39 +00:00
Elias Naur
92b3a7d282
Windows: Fix potential NPE
2006-11-24 15:10:15 +00:00
Elias Naur
b2e21da777
Windows: Implemented AWTInputAdapter.
2006-10-30 15:46:42 +00:00