Commit graph

21 commits

Author SHA1 Message Date
Brian Matzon afb8491cfa fixed tests according to new way
cleaned up imports
2004-03-26 21:57:57 +00:00
Brian Matzon 44cbb3ca02 removed Window.paint() references 2004-03-26 15:03:07 +00:00
Elias Naur 3122d0b1ba Fixed tests 2004-02-15 15:34:57 +00:00
Brian Matzon 924398d3c6 new test, based on MouseTest 2004-02-04 21:44:13 +00:00
Brian Matzon a3d1eaf94f using getters 2004-02-04 20:44:07 +00:00
Elias Naur 6deb142378 Renamed CoreGL* to GL* and merged CoreGL*Constants 2004-01-20 11:19:13 +00:00
Elias Naur 583254e4db Extensions split out into separate classes 2004-01-20 08:37:17 +00:00
Elias Naur da4eb5d83e *** empty log message *** 2003-08-17 18:40:58 +00:00
Elias Naur ec2ee3e2df *** empty log message *** 2003-08-17 17:03:01 +00:00
Elias Naur f872c3b2da Those examples are not going anywhere 2003-08-17 16:58:19 +00:00
Caspian Rychlik-Prince 1e69c2ec92 Whooooops! 2003-08-17 16:38:57 +00:00
Brian Matzon 4f39c59b45 renamed updateStatus to update 2003-08-17 14:10:53 +00:00
Brian Matzon 7e283db15c mod: tick is now called updateState - bitch all you will :p 2003-08-17 09:27:32 +00:00
Elias Naur d359a6b7e1 *** empty log message *** 2003-08-04 10:09:40 +00:00
Brian Matzon 80cf5b1dcc fix: static method usage 2003-08-02 20:52:49 +00:00
Elias Naur d8f64cbb15 Separated BaseGL from CoreGL and GL and renamed to GLWindow 2003-07-18 19:02:49 +00:00
Brian Matzon 4c4d56e583 static implementation - work in progress 2003-07-02 22:35:26 +00:00
Brian Matzon c04fe10bac new test, based on MouseTest 2003-05-08 21:27:53 +00:00
Brian Matzon 99e22aa0b4 added rotational axis too 2003-01-23 21:38:33 +00:00
Brian Matzon e781a7c83d new and improved version - w00t 2003-01-23 21:11:16 +00:00
Brian Matzon 988f115218 Joystick replaced by Controller
GamePad no modelled as a controller
2003-01-03 18:47:42 +00:00