Brian Matzon
5808a218a3
added test for WaveData
2010-02-20 10:43:45 +00:00
Ioannis Tsakpinis
6e5355bc83
Added generator support for null-terminated string lists.
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Fixed GetUniformIndices and TransformFeedbackVaryings.
Added a ARB_uniform_buffer_object test.
2009-12-04 04:49:19 +00:00
Ioannis Tsakpinis
d3412ccdc8
Fixed GetSync signature.
2009-12-01 11:39:48 +00:00
Brian Matzon
8bd591fe5e
support for tracking mouse outside window on drag, new api for checking if mouse is inside window
2009-09-12 22:15:21 +00:00
Ioannis Tsakpinis
6befeb63f2
Completed GL32 support.
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Added Generator support for wrapping GL pointers.
Added support for passing command-line arguments to tests.
Added test for ARB_sync functionality.
Temp fix to NV_shader_buffer_load.
2009-08-12 13:06:11 +00:00
kappa1
0c244ee74a
Added Mouse Support to Gears Applet, This will allow rotating the view using the mouse.
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Fixed view ratio to support all sizes.
2009-06-03 18:29:05 +00:00
Brian Matzon
c7eabcad3e
fixed windows click/movement detection if drag started inside display
2009-06-03 11:08:58 +00:00
kappa1
31522ef459
A bit of clean up, code refactoring and commenting to GearsApplet test.
2009-05-23 09:37:10 +00:00
kappa1
d7cbfc5255
updated GearsApplet to use addNotify() to start a LWJGL Display, also prevents a new Display being created each time the start() method is called.
2009-05-23 09:09:28 +00:00
Kevin Glass
175eb088c6
Ported GLU tessellation code from JOGL to work within LWJGL
2009-04-05 22:07:46 +00:00
Ioannis Tsakpinis
757f3bbbce
Fixed ContextAttribs version validation.
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Added OpenGL version test.
2009-04-04 19:19:43 +00:00
Elias Naur
2f3fbf28de
Added Display.setDisplayModeAndFullscreen(mode) to switch mode and set fullscreen in one call (idea stolen from MatthiasM). Tweaked FullScreenWindowedTest to use the new method.
2008-12-28 19:30:43 +00:00
Brian Matzon
2c96ab67ae
added opengl init code, previously assumed from Diplay
2008-07-02 20:00:49 +00:00
Brian Matzon
32da20827a
made windowClosing work by using a flag
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dont render if width or height < 1
2008-06-08 09:30:24 +00:00
Brian Matzon
c6a1088a70
cleanup of imports
2008-06-05 13:36:57 +00:00
Brian Matzon
8a163a0531
missing destroy
2008-06-05 08:11:17 +00:00
Brian Matzon
929217d8d8
dont use String.format *grumble*
2008-06-04 21:36:59 +00:00
Brian Matzon
e8cd4439cb
OpenAL info program a la openal-soft's openal-info
2008-06-04 21:31:52 +00:00
Elias Naur
d46bc5d297
Fixed KeyboardTest
2008-04-22 21:26:39 +00:00
Elias Naur
31c2b22dd8
Added GearsApplet test
2008-04-22 18:09:45 +00:00
Elias Naur
b4fe6f6d8d
Made FullScreenWindowedTest call Display.destroy() on exit
2008-04-13 17:04:05 +00:00
Elias Naur
e50dc04191
Removed AWTInputAdapter, since Display.setParent() works much betterdiff
2008-04-10 20:25:54 +00:00
Elias Naur
2c0137eff8
Added fullscreen switching to DisplayParentTest
2008-04-07 19:40:53 +00:00
Elias Naur
61a71ea912
Let the Display resize itself to match its parent, if non null
2008-04-07 19:21:40 +00:00
Brian Matzon
bb16ec7492
updated and added license where needed
2008-04-07 18:36:09 +00:00
Elias Naur
428d55ed0e
Mac OS X: Implemented Display.setParent support
2008-04-07 17:10:14 +00:00
Elias Naur
c456d9c323
Really fixed MouseTest
2008-04-07 16:37:39 +00:00
Elias Naur
40efb3e042
Fixed MouseTest
2008-04-07 16:20:35 +00:00
Elias Naur
3948769802
Windows: Implemented Display.setParent support
2008-04-07 10:18:09 +00:00
Elias Naur
c499f33bcf
Added experimental Display.setParent to allow Display to be embedded in an AWT Canvas. Added basic linux implementation and test.
2008-04-06 20:56:52 +00:00
Brian Matzon
73f10ce7c0
removing as per request of elias
2008-01-21 22:07:48 +00:00
Elias Naur
dc3999b075
Removed devil and fmod support. yay.
2008-01-21 21:38:29 +00:00
Elias Naur
df9e7af261
Moved org.lwjgl.opengl.glu to org.lwjgl.util.glu
2008-01-21 20:38:04 +00:00
Elias Naur
d184509ac7
AWTGears: Make the canvas the same size as the Gears test
2008-01-18 10:29:01 +00:00
Elias Naur
dbe9667c3d
Added a Thread.yield() to applets tests that repaint() last in paintGL() to help input responsiveness on linux. Thanks to Kappa for debugging and finding the workaround.
2007-11-09 05:11:29 +00:00
Brian Matzon
21b2cc0c21
cleaning imports
2007-10-20 21:31:52 +00:00
Brian Matzon
8ee25e22cd
removing direct x, can be picked up in the lwjgl-directx tag
2007-10-20 19:02:48 +00:00
Mark Bernard
9182e5b3ae
First commit of Direct3D extension.
2007-08-22 23:11:27 +00:00
Brian Matzon
48c91afd16
initial checking on AppletLoader
2007-06-10 20:30:03 +00:00
Brian Matzon
61c0425057
split gears implementation into own canvas, to be reused
2007-06-10 20:28:49 +00:00
Elias Naur
d4b7b88366
Tweaked KeyboardTest
2007-06-06 08:38:45 +00:00
Elias Naur
fc759e6192
Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest
2007-05-13 22:01:48 +00:00
Elias Naur
691f471f7d
AppletTest: Destroy AWTInputAdapter on destroy()
2007-05-01 18:13:29 +00:00
Elias Naur
a4b67705a0
Removed Util.glGetInteger convenience method since it is not thread safe
2007-04-29 19:38:04 +00:00
Elias Naur
71e62fa844
Added output of character code value to KeyboardTest
2007-04-26 06:55:55 +00:00
Brian Matzon
69f24e8f23
output capture devices
2007-04-19 22:44:07 +00:00
Brian Matzon
2481ce4356
updated to ALC10 instead of ALC
2007-04-19 22:23:04 +00:00
Brian Matzon
9d67fe978c
Capture test for OpenAL 1.1
2007-04-19 22:22:18 +00:00
Elias Naur
7c6511cf66
Added support for non-direct buffers for all functions that doesn't cache the buffer address at the native side (e.g. glVertexPointer). Reasons:
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1. We can now support calls like "glLight(..., ..., FloatBuffer.wrap(new float[] {...}));" without worrying about running out of direct memory heap,
since both the FloatBuffer and the array are allocated on the java heap. Future JVMs with stack allocation support could improve this even further.
2. We avoid getting in the way of users that doesn't (yet) know why direct buffers are important.
Obviously, we'd like direct support for arrays, but non-direct buffers are a nice compromise that avoids the API bloat that results when almost all
functions gain an overloaded versions that take arrays instead of buffers.
Notes:
1. Non-direct buffer support should not affect the performance in the direct buffer case, since the non-direct buffer code path is only activated
when the isDirect() check fails, and we were already checking isDirect() for sanity checking.
2. When using non-direct buffers, the buffer contents (remaining() bytes) are copied to a resizable ThreadLocal cached direct buffer (which is
resized as needed) and used instead of the non-direct buffer. Thus, performance of non-direct buffers is lower than direct buffers.
2007-04-11 17:30:13 +00:00
Brian Matzon
c880c689ff
fixed test to use -1 in freq
2007-02-04 21:46:29 +00:00