Commit graph

360 commits

Author SHA1 Message Date
Brian Matzon 5808a218a3 added test for WaveData 2010-02-20 10:43:45 +00:00
Ioannis Tsakpinis 6e5355bc83 Added generator support for null-terminated string lists.
Fixed GetUniformIndices and TransformFeedbackVaryings.
Added a ARB_uniform_buffer_object test.
2009-12-04 04:49:19 +00:00
Ioannis Tsakpinis d3412ccdc8 Fixed GetSync signature. 2009-12-01 11:39:48 +00:00
Brian Matzon 8bd591fe5e support for tracking mouse outside window on drag, new api for checking if mouse is inside window 2009-09-12 22:15:21 +00:00
Ioannis Tsakpinis 6befeb63f2 Completed GL32 support.
Added Generator support for wrapping GL pointers.
Added support for passing command-line arguments to tests.
Added test for ARB_sync functionality.
Temp fix to NV_shader_buffer_load.
2009-08-12 13:06:11 +00:00
kappa1 0c244ee74a Added Mouse Support to Gears Applet, This will allow rotating the view using the mouse.
Fixed view ratio to support all sizes.
2009-06-03 18:29:05 +00:00
Brian Matzon c7eabcad3e fixed windows click/movement detection if drag started inside display 2009-06-03 11:08:58 +00:00
kappa1 31522ef459 A bit of clean up, code refactoring and commenting to GearsApplet test. 2009-05-23 09:37:10 +00:00
kappa1 d7cbfc5255 updated GearsApplet to use addNotify() to start a LWJGL Display, also prevents a new Display being created each time the start() method is called. 2009-05-23 09:09:28 +00:00
Kevin Glass 175eb088c6 Ported GLU tessellation code from JOGL to work within LWJGL 2009-04-05 22:07:46 +00:00
Ioannis Tsakpinis 757f3bbbce Fixed ContextAttribs version validation.
Added OpenGL version test.
2009-04-04 19:19:43 +00:00
Elias Naur 2f3fbf28de Added Display.setDisplayModeAndFullscreen(mode) to switch mode and set fullscreen in one call (idea stolen from MatthiasM). Tweaked FullScreenWindowedTest to use the new method. 2008-12-28 19:30:43 +00:00
Brian Matzon 2c96ab67ae added opengl init code, previously assumed from Diplay 2008-07-02 20:00:49 +00:00
Brian Matzon 32da20827a made windowClosing work by using a flag
dont render if width or height < 1
2008-06-08 09:30:24 +00:00
Brian Matzon c6a1088a70 cleanup of imports 2008-06-05 13:36:57 +00:00
Brian Matzon 8a163a0531 missing destroy 2008-06-05 08:11:17 +00:00
Brian Matzon 929217d8d8 dont use String.format *grumble* 2008-06-04 21:36:59 +00:00
Brian Matzon e8cd4439cb OpenAL info program a la openal-soft's openal-info 2008-06-04 21:31:52 +00:00
Elias Naur d46bc5d297 Fixed KeyboardTest 2008-04-22 21:26:39 +00:00
Elias Naur 31c2b22dd8 Added GearsApplet test 2008-04-22 18:09:45 +00:00
Elias Naur b4fe6f6d8d Made FullScreenWindowedTest call Display.destroy() on exit 2008-04-13 17:04:05 +00:00
Elias Naur e50dc04191 Removed AWTInputAdapter, since Display.setParent() works much betterdiff 2008-04-10 20:25:54 +00:00
Elias Naur 2c0137eff8 Added fullscreen switching to DisplayParentTest 2008-04-07 19:40:53 +00:00
Elias Naur 61a71ea912 Let the Display resize itself to match its parent, if non null 2008-04-07 19:21:40 +00:00
Brian Matzon bb16ec7492 updated and added license where needed 2008-04-07 18:36:09 +00:00
Elias Naur 428d55ed0e Mac OS X: Implemented Display.setParent support 2008-04-07 17:10:14 +00:00
Elias Naur c456d9c323 Really fixed MouseTest 2008-04-07 16:37:39 +00:00
Elias Naur 40efb3e042 Fixed MouseTest 2008-04-07 16:20:35 +00:00
Elias Naur 3948769802 Windows: Implemented Display.setParent support 2008-04-07 10:18:09 +00:00
Elias Naur c499f33bcf Added experimental Display.setParent to allow Display to be embedded in an AWT Canvas. Added basic linux implementation and test. 2008-04-06 20:56:52 +00:00
Brian Matzon 73f10ce7c0 removing as per request of elias 2008-01-21 22:07:48 +00:00
Elias Naur dc3999b075 Removed devil and fmod support. yay. 2008-01-21 21:38:29 +00:00
Elias Naur df9e7af261 Moved org.lwjgl.opengl.glu to org.lwjgl.util.glu 2008-01-21 20:38:04 +00:00
Elias Naur d184509ac7 AWTGears: Make the canvas the same size as the Gears test 2008-01-18 10:29:01 +00:00
Elias Naur dbe9667c3d Added a Thread.yield() to applets tests that repaint() last in paintGL() to help input responsiveness on linux. Thanks to Kappa for debugging and finding the workaround. 2007-11-09 05:11:29 +00:00
Brian Matzon 21b2cc0c21 cleaning imports 2007-10-20 21:31:52 +00:00
Brian Matzon 8ee25e22cd removing direct x, can be picked up in the lwjgl-directx tag 2007-10-20 19:02:48 +00:00
Mark Bernard 9182e5b3ae First commit of Direct3D extension. 2007-08-22 23:11:27 +00:00
Brian Matzon 48c91afd16 initial checking on AppletLoader 2007-06-10 20:30:03 +00:00
Brian Matzon 61c0425057 split gears implementation into own canvas, to be reused 2007-06-10 20:28:49 +00:00
Elias Naur d4b7b88366 Tweaked KeyboardTest 2007-06-06 08:38:45 +00:00
Elias Naur fc759e6192 Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest 2007-05-13 22:01:48 +00:00
Elias Naur 691f471f7d AppletTest: Destroy AWTInputAdapter on destroy() 2007-05-01 18:13:29 +00:00
Elias Naur a4b67705a0 Removed Util.glGetInteger convenience method since it is not thread safe 2007-04-29 19:38:04 +00:00
Elias Naur 71e62fa844 Added output of character code value to KeyboardTest 2007-04-26 06:55:55 +00:00
Brian Matzon 69f24e8f23 output capture devices 2007-04-19 22:44:07 +00:00
Brian Matzon 2481ce4356 updated to ALC10 instead of ALC 2007-04-19 22:23:04 +00:00
Brian Matzon 9d67fe978c Capture test for OpenAL 1.1 2007-04-19 22:22:18 +00:00
Elias Naur 7c6511cf66 Added support for non-direct buffers for all functions that doesn't cache the buffer address at the native side (e.g. glVertexPointer). Reasons:
1. We can now support calls like "glLight(..., ..., FloatBuffer.wrap(new float[] {...}));" without worrying about running out of direct memory heap, 
since both the FloatBuffer and the array are allocated on the java heap. Future JVMs with stack allocation support could improve this even further.
2. We avoid getting in the way of users that doesn't (yet) know why direct buffers are important.

Obviously, we'd like direct support for arrays, but non-direct buffers are a nice compromise that avoids the API bloat that results when almost all 
functions gain an overloaded versions that take arrays instead of buffers.

Notes:

1. Non-direct buffer support should not affect the performance in the direct buffer case, since the non-direct buffer code path is only activated 
when the isDirect() check fails, and we were already checking isDirect() for sanity checking.
2. When using non-direct buffers, the buffer contents (remaining() bytes) are copied to a resizable ThreadLocal cached direct buffer (which is 
resized as needed) and used instead of the non-direct buffer. Thus, performance of non-direct buffers is lower than direct buffers.
2007-04-11 17:30:13 +00:00
Brian Matzon c880c689ff fixed test to use -1 in freq 2007-02-04 21:46:29 +00:00