Commit graph

183 commits

Author SHA1 Message Date
Brian Matzon 4dcf4df209 yes, we really should... 2010-04-29 17:37:18 +00:00
kappa1 08a2e8a010 Further improvement to mouse ungrab position behaviour. Mouse no longer limited to just ungrabbing at the position it was grabbed, now you can can call setCursorPosition(x,y) while mouse is grabbed and ungrab the mouse at any position you like. 2010-03-27 16:04:30 +00:00
kappa1 8cee11ede7 oops, windows mousegrab fixed 2010-03-26 19:52:40 +00:00
kappa1 b272e7d891 Consistent mouse grab behaviour on all platforms. Mouse will now ungrab at the same place it was grabbed from. 2010-03-26 19:17:53 +00:00
Brian Matzon 663a7cf235 stop updating cursor all the time and only continue animation if mouse is inside window 2009-11-26 22:44:17 +00:00
Brian Matzon 8bd591fe5e support for tracking mouse outside window on drag, new api for checking if mouse is inside window 2009-09-12 22:15:21 +00:00
Brian Matzon bb16ec7492 updated and added license where needed 2008-04-07 18:36:09 +00:00
Elias Naur 65309d759c Added notes to Mouse.poll() and Keyboard.poll() that Display.processMessages() (or Display.update()) must be called to receive new input state 2008-03-02 18:16:39 +00:00
Elias Naur 31669b02ec javdoc fixes 2008-01-21 22:15:12 +00:00
Elias Naur 1cd7d96c68 Mouse: Attempt to clarify Mouse.setNativeCursor javadoc 2007-11-27 07:58:03 +00:00
Brian Matzon 21b2cc0c21 cleaning imports 2007-10-20 21:31:52 +00:00
Brian Matzon 5a659ac1d9 make sure that any windows cursor image pixel is either 0xffxxxxxx or 0x00000000 2007-10-20 14:48:07 +00:00
Elias Naur 3d81b7715d Added KEY_LMETA and KEY_RMETA to Keyboard to replace the windows centric KEY_LWIN and KEY_RWIN, which are now deprecated 2007-08-28 08:02:24 +00:00
Elias Naur 8f2da1dea5 Removed unnecessary (and deadlock prone) synchronized modifiers from methods in Keyboard and Mouse 2007-05-30 20:33:40 +00:00
Elias Naur fc759e6192 Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest 2007-05-13 22:01:48 +00:00
Elias Naur 7ee398fe4e Added support for non-direct buffers to Cursor 2007-04-23 16:47:25 +00:00
Elias Naur 56178d97fd Make the rest of LWJGL thread safe. No attempt have been done to make the locking minimal. Instead, one global lock is shared by Display, Mouse, Keyboard and Cursor. The lock surrounds all public methods. 2007-02-12 12:18:26 +00:00
Brian Matzon 48fe0910a1 osx cursor animation emulation enabled 2007-01-04 23:28:33 +00:00
Elias Naur 63532ca647 Make sure that the cursor position doesn't jump when switching grab mode 2006-11-24 14:53:01 +00:00
Elias Naur 2577827e4a Synchronize Keyboard and Mouse to avoid problems with AWTInputAdapter based usage 2006-11-24 10:18:36 +00:00
Elias Naur d2de70f2d9 Make sure that Mouse.destroy ungrabs the cursor 2006-11-19 21:41:34 +00:00
Kevin Glass 007fe5999e Updated Controllers event queue to make use of the new JInput
event queue, including adding getEventNanoseconds() to the 
Controllers interface. TestControllers against Logitech pad on
Win32 confirms that no behaviour changes are evident.
2006-11-17 08:08:21 +00:00
Kevin Glass 15fd0f6d81 Updated to return the controller name unmodified from JInput. 2006-11-17 07:17:12 +00:00
Elias Naur 70e3294b7b Restore old Mouse.create/Keyboard.create behavior which is to ignore create() when already created. 2006-11-16 12:29:52 +00:00
Elias Naur d396992cc5 Fixed potential NPE from Cursor.getCapabilities() 2006-10-27 06:27:58 +00:00
Elias Naur 3674d843c2 Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.

Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00
Elias Naur 1616724cb5 Removed redundant import 2006-10-26 12:15:46 +00:00
Elias Naur 1f5f8687bb Linux: Moved current_win to java 2006-10-23 20:40:48 +00:00
Elias Naur ec9b449b78 Made Display.getImplementation package private, and made the input.* packages access it through reflection. 2006-10-08 09:05:16 +00:00
Elias Naur ec4a94d47d Don't throw exceptions on Mouse.getEventButtonState 2006-08-31 13:35:36 +00:00
Kevin Glass 7f9faf144d Removed sanity checks for controllers. All controllers are now reported allowing the developer to make the decision over which ones to display to the user. 2006-08-30 02:47:49 +00:00
Kevin Glass b1a4935212 Added sanity checks on reported controllers to prune out one with no Axis or no Buttons. 2006-08-21 17:26:28 +00:00
Elias Naur 4e68c787b3 Added Keyboard.getEventNanoseconds() and Mouse.getEventNanoseconds() 2006-07-04 17:07:13 +00:00
Elias Naur 26c6de6363 Implemented variable sized events in preparation of timestamped input events 2006-07-03 23:16:26 +00:00
Elias Naur 3902c69c7a Now that no native side event_queue_t type is used anymore, convert input read() semantics to use normal nio Buffer semantics - that is, move the position when writing events 2006-07-03 19:09:47 +00:00
Elias Naur 18721df832 Reverted the widening of Keyboard.getEventCharacter 2006-06-30 23:05:28 +00:00
Elias Naur 13d345abce Widened Keyboard.getEventCharacter() return type from char to int to accomodate 32 bit characters. 2006-06-26 14:13:57 +00:00
Elias Naur 6cf49718db Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00
Elias Naur 9f41ecaedb Removed Keyboard.isStateKeySet() - it is easily replaced by Toolkit.getLockingKeyState() 2006-06-10 20:42:26 +00:00
Brian Matzon 4869744cf1 changed cursor support exception to lwjglexception 2006-04-30 21:09:16 +00:00
Brian Matzon 8a3bee6b1c applied patch to move ID tag 2006-03-23 19:32:21 +00:00
Kevin Glass 02a9ec5c9c Removed the use of "jinput.plugins" system property since it doesn't appear to be needed any more and causes double detection of controllers. 2005-11-15 22:31:49 +00:00
Brian Matzon 351e6f5b19 support isCreated and destroy (destroy currently ignored) 2005-06-29 20:47:18 +00:00
Brian Matzon e487a4a2b9 decrease visibility of classes 2005-06-29 20:38:21 +00:00
Kevin Glass 0ae6c420ef Initial controller input checkin. Source for the wrapper round JInput including the test tool. 2005-06-29 20:11:15 +00:00
Elias Naur b12ac2c44c Mouse: Allow delta queries when not grabbed. 2005-05-17 08:04:48 +00:00
Elias Naur 137cad2394 Properly reset Keyboard on destroy() 2005-05-05 10:16:46 +00:00
Caspian Rychlik-Prince 200ed3792a Cleanup of unused imports 2005-05-04 20:59:44 +00:00
Caspian Rychlik-Prince 4747c4878b Clean state after destroy 2005-05-04 20:38:29 +00:00
Elias Naur 2cd1e740ee Removed cached width and height from Mouse 2005-04-28 11:57:38 +00:00