Elias Naur
87bf14c698
Implemented strong references in glVertexPointer and friends
2005-03-21 08:27:45 +00:00
Brian Matzon
665839e202
updated version string to 96
2005-03-16 21:18:41 +00:00
Brian Matzon
f5f7d63aa9
no need to generate headers for Sys and AWTGLCanvas
2005-03-16 21:13:29 +00:00
Mark Bernard
f7e73b3ea7
DevIL dynamic lib loading. Added some Mac and Linux code.
2005-03-15 03:53:43 +00:00
Elias Naur
3085702a38
Mac OS X port of the refactoring. Linux and Win32 fixes.
2005-02-23 11:11:08 +00:00
Elias Naur
9a764b3d33
Linux: moved handle allocations to native
2005-02-22 13:59:33 +00:00
Elias Naur
62e561cddf
Win32 part of refactor and AWTGLCanvas
2005-02-21 14:46:47 +00:00
Caspian Rychlik-Prince
50d3a7fbf3
Refactored generator into util package
2005-02-20 23:04:43 +00:00
Caspian Rychlik-Prince
69e516f53f
Moved generator to util packages
2005-02-20 19:57:06 +00:00
Elias Naur
fb5d89599b
Linux support for AWTGLCanvas. Big refactor of context specific code into Context.java that is now shared between Display, Pbuffer and AWTGLCanvas. (Win32 and Mac OS X is now broken while I implement the same changes on those platforms)
2005-02-20 11:24:22 +00:00
Elias Naur
34f4e7ae56
Implemented generator support for per-context function pointers. Fixed NV_vertex_array_range
2005-02-16 16:04:29 +00:00
Caspian Rychlik-Prince
543e0ee5e2
*** empty log message ***
2005-02-16 13:31:47 +00:00
Elias Naur
fdfa82a061
Made the gl caps flags auto-generated and moved them to GLContext.getCapabilities()
2005-02-16 12:58:40 +00:00
Ioannis Tsakpinis
85da9f862a
Added auto-gen for HP,IBM,SUN
2005-02-15 20:02:24 +00:00
Elias Naur
13a9134e4b
Win32: Fixed generator path arguments
2005-02-15 11:44:36 +00:00
Elias Naur
17ee2523c0
The Big Generator. All OpenGL and OpenAL java and native source files are now generated from templates. See doc/generator.txt for a detailed description.
2005-02-15 11:05:36 +00:00
Gregory Pierce
81400b269f
Update to fix a problem with openal environmental problem in the OSX version
2005-01-28 02:09:51 +00:00
Brian Matzon
7cc7a10cea
it's 2005! :)
2005-01-25 21:26:18 +00:00
Brian Matzon
56a7276e51
proper mac check
2005-01-25 20:50:44 +00:00
Brian Matzon
d945460442
incrementing to 0.95
2005-01-25 06:31:35 +00:00
Brian Matzon
797de7557f
mac fix as per: http://lwjgl.org/forum/viewtopic.php?t=903
2005-01-23 23:08:19 +00:00
Elias Naur
1c26a5c460
Added org.lwjgl.DefaultSysImplementation to javah build target again.
2005-01-21 07:41:02 +00:00
Caspian Rychlik-Prince
a8fcd3edde
Fixed AWT dependency.
2005-01-20 22:51:28 +00:00
Elias Naur
66181d1486
Delegate Sys platform dependent methods into SysImplementation instances
2005-01-18 20:23:05 +00:00
Elias Naur
250a87767f
Removed Controller
2005-01-18 15:32:13 +00:00
Elias Naur
8220b2e04c
Removed EAX
2005-01-18 15:22:52 +00:00
Mark Bernard
3e1651e8e0
Add files for ILUT portion of DevIL.
2005-01-12 12:30:34 +00:00
Mark Bernard
af70a0ef76
First pass at ILU portion of DevIL. Only basic testing is one. No dynamic loading yet. 3 methods not implemented yet.
2005-01-09 04:59:50 +00:00
Brian Matzon
482b840b47
include devil
2004-12-13 17:28:08 +00:00
Brian Matzon
16fc090691
0.94
2004-12-13 17:16:47 +00:00
Brian Matzon
1d6a30fd45
include hidden switches in dist
2004-12-13 17:11:37 +00:00
Mark Bernard
9c0095b02c
Made native win32 compile only run if changes are made to source.
2004-12-05 02:33:19 +00:00
Elias Naur
1ec70842d0
Mac OS X port, second try :)
2004-11-11 16:03:19 +00:00
Elias Naur
e2dfdb2b9a
Make build.xml compile LWJGL with debug on, to enable line numbers in stack traces
2004-11-05 17:19:02 +00:00
Elias Naur
ddd61963ee
Split out native implementation of Display/Mouse/Keyboard into implementers of DisplayImplementation
2004-11-02 12:48:58 +00:00
Brian Matzon
f0e71f5a4b
include devil jar
2004-10-26 19:50:06 +00:00
Brian Matzon
18b89b752a
0.93
2004-10-24 11:19:08 +00:00
Mark Bernard
d393a00654
Fixed tag error
2004-10-23 02:32:40 +00:00
Mark Bernard
0058b42158
Added tags to compile DevIL. Added option to do a full build without running JavaDoc.
2004-10-23 01:48:50 +00:00
Brian Matzon
a66e0027a9
small updates
2004-10-17 21:16:40 +00:00
Brian Matzon
6915359b01
default to 1.4
2004-09-07 16:42:39 +00:00
Brian Matzon
fc9ab4ea56
neeeed moooree fiiilleeessss
2004-09-06 20:31:22 +00:00
Brian Matzon
95c8308929
create media file too
2004-09-06 20:08:26 +00:00
Brian Matzon
8b7a93f623
fixed some small build issues
2004-09-06 19:51:11 +00:00
Brian Matzon
67cf8eaf08
latest and greatest
2004-09-06 16:36:08 +00:00
Elias Naur
ad32e919e0
Linux: Reverted the build script changes (removed .so) because even with automake 1.8.3, the build system still doesn't produce a liblwjgl.so.0.0.0, only a liblwjgl.0.0.0
2004-07-21 09:25:53 +00:00
Elias Naur
314a19098e
Mario: Fixed build scripts
2004-07-16 10:03:16 +00:00
Elias Naur
84110e9c13
Linux part:
...
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.
Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Brian Matzon
fbc7574512
fmod -> fmod3
2004-06-09 20:02:10 +00:00
Brian Matzon
0adab580af
build fmod archives too
...
add lwjgl-fmod to binary distribution
2004-05-23 16:07:33 +00:00