Commit graph

73 commits

Author SHA1 Message Date
Elias Naur 87bf14c698 Implemented strong references in glVertexPointer and friends 2005-03-21 08:27:45 +00:00
Brian Matzon 665839e202 updated version string to 96 2005-03-16 21:18:41 +00:00
Brian Matzon f5f7d63aa9 no need to generate headers for Sys and AWTGLCanvas 2005-03-16 21:13:29 +00:00
Mark Bernard f7e73b3ea7 DevIL dynamic lib loading. Added some Mac and Linux code. 2005-03-15 03:53:43 +00:00
Elias Naur 3085702a38 Mac OS X port of the refactoring. Linux and Win32 fixes. 2005-02-23 11:11:08 +00:00
Elias Naur 9a764b3d33 Linux: moved handle allocations to native 2005-02-22 13:59:33 +00:00
Elias Naur 62e561cddf Win32 part of refactor and AWTGLCanvas 2005-02-21 14:46:47 +00:00
Caspian Rychlik-Prince 50d3a7fbf3 Refactored generator into util package 2005-02-20 23:04:43 +00:00
Caspian Rychlik-Prince 69e516f53f Moved generator to util packages 2005-02-20 19:57:06 +00:00
Elias Naur fb5d89599b Linux support for AWTGLCanvas. Big refactor of context specific code into Context.java that is now shared between Display, Pbuffer and AWTGLCanvas. (Win32 and Mac OS X is now broken while I implement the same changes on those platforms) 2005-02-20 11:24:22 +00:00
Elias Naur 34f4e7ae56 Implemented generator support for per-context function pointers. Fixed NV_vertex_array_range 2005-02-16 16:04:29 +00:00
Caspian Rychlik-Prince 543e0ee5e2 *** empty log message *** 2005-02-16 13:31:47 +00:00
Elias Naur fdfa82a061 Made the gl caps flags auto-generated and moved them to GLContext.getCapabilities() 2005-02-16 12:58:40 +00:00
Ioannis Tsakpinis 85da9f862a Added auto-gen for HP,IBM,SUN 2005-02-15 20:02:24 +00:00
Elias Naur 13a9134e4b Win32: Fixed generator path arguments 2005-02-15 11:44:36 +00:00
Elias Naur 17ee2523c0 The Big Generator. All OpenGL and OpenAL java and native source files are now generated from templates. See doc/generator.txt for a detailed description. 2005-02-15 11:05:36 +00:00
Gregory Pierce 81400b269f Update to fix a problem with openal environmental problem in the OSX version 2005-01-28 02:09:51 +00:00
Brian Matzon 7cc7a10cea it's 2005! :) 2005-01-25 21:26:18 +00:00
Brian Matzon 56a7276e51 proper mac check 2005-01-25 20:50:44 +00:00
Brian Matzon d945460442 incrementing to 0.95 2005-01-25 06:31:35 +00:00
Brian Matzon 797de7557f mac fix as per: http://lwjgl.org/forum/viewtopic.php?t=903 2005-01-23 23:08:19 +00:00
Elias Naur 1c26a5c460 Added org.lwjgl.DefaultSysImplementation to javah build target again. 2005-01-21 07:41:02 +00:00
Caspian Rychlik-Prince a8fcd3edde Fixed AWT dependency. 2005-01-20 22:51:28 +00:00
Elias Naur 66181d1486 Delegate Sys platform dependent methods into SysImplementation instances 2005-01-18 20:23:05 +00:00
Elias Naur 250a87767f Removed Controller 2005-01-18 15:32:13 +00:00
Elias Naur 8220b2e04c Removed EAX 2005-01-18 15:22:52 +00:00
Mark Bernard 3e1651e8e0 Add files for ILUT portion of DevIL. 2005-01-12 12:30:34 +00:00
Mark Bernard af70a0ef76 First pass at ILU portion of DevIL. Only basic testing is one. No dynamic loading yet. 3 methods not implemented yet. 2005-01-09 04:59:50 +00:00
Brian Matzon 482b840b47 include devil 2004-12-13 17:28:08 +00:00
Brian Matzon 16fc090691 0.94 2004-12-13 17:16:47 +00:00
Brian Matzon 1d6a30fd45 include hidden switches in dist 2004-12-13 17:11:37 +00:00
Mark Bernard 9c0095b02c Made native win32 compile only run if changes are made to source. 2004-12-05 02:33:19 +00:00
Elias Naur 1ec70842d0 Mac OS X port, second try :) 2004-11-11 16:03:19 +00:00
Elias Naur e2dfdb2b9a Make build.xml compile LWJGL with debug on, to enable line numbers in stack traces 2004-11-05 17:19:02 +00:00
Elias Naur ddd61963ee Split out native implementation of Display/Mouse/Keyboard into implementers of DisplayImplementation 2004-11-02 12:48:58 +00:00
Brian Matzon f0e71f5a4b include devil jar 2004-10-26 19:50:06 +00:00
Brian Matzon 18b89b752a 0.93 2004-10-24 11:19:08 +00:00
Mark Bernard d393a00654 Fixed tag error 2004-10-23 02:32:40 +00:00
Mark Bernard 0058b42158 Added tags to compile DevIL. Added option to do a full build without running JavaDoc. 2004-10-23 01:48:50 +00:00
Brian Matzon a66e0027a9 small updates 2004-10-17 21:16:40 +00:00
Brian Matzon 6915359b01 default to 1.4 2004-09-07 16:42:39 +00:00
Brian Matzon fc9ab4ea56 neeeed moooree fiiilleeessss 2004-09-06 20:31:22 +00:00
Brian Matzon 95c8308929 create media file too 2004-09-06 20:08:26 +00:00
Brian Matzon 8b7a93f623 fixed some small build issues 2004-09-06 19:51:11 +00:00
Brian Matzon 67cf8eaf08 latest and greatest 2004-09-06 16:36:08 +00:00
Elias Naur ad32e919e0 Linux: Reverted the build script changes (removed .so) because even with automake 1.8.3, the build system still doesn't produce a liblwjgl.so.0.0.0, only a liblwjgl.0.0.0 2004-07-21 09:25:53 +00:00
Elias Naur 314a19098e Mario: Fixed build scripts 2004-07-16 10:03:16 +00:00
Elias Naur 84110e9c13 Linux part:
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.

Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Brian Matzon fbc7574512 fmod -> fmod3 2004-06-09 20:02:10 +00:00
Brian Matzon 0adab580af build fmod archives too
add lwjgl-fmod to binary distribution
2004-05-23 16:07:33 +00:00