Elias Naur
e59ed5d906
Win32 part of Display/Window merge
2004-07-03 10:16:28 +00:00
Elias Naur
84110e9c13
Linux part:
...
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.
Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Brian Matzon
4cea3e191b
header unification
2004-06-12 20:28:34 +00:00
Elias Naur
9d55bbb302
Renamed LWJGLErrorException to LWJGLException
2004-03-27 15:05:24 +00:00
Elias Naur
63b33930b1
Added LWJGLErrorException to replace the too general Exception
2004-03-27 14:42:47 +00:00
Elias Naur
b98677fb47
All classes use Sys.initialize now
2004-03-27 13:48:58 +00:00
Elias Naur
497b9735f5
Removed GL_CHECK_ERROR
2004-03-07 16:01:45 +00:00
Ioannis Tsakpinis
d49ce2bfc0
render-to-texture support
2004-03-02 01:59:32 +00:00
Caspian Rychlik-Prince
5a8267a1e2
temporary work - don't use this yet
2004-02-23 16:30:48 +00:00
Caspian Rychlik-Prince
5356e13feb
New Context stuff
2004-02-18 17:48:26 +00:00
Ioannis Tsakpinis
4658cc1c77
Syntax corrections
2004-02-15 21:46:58 +00:00
Elias Naur
5c3e17c8a3
Added GLX_ARB_multisample support to Pbuffers
2004-02-15 15:46:10 +00:00
Caspian Rychlik-Prince
11b2fc05e3
The BIG LWJGL REFACTORING
2004-02-08 20:41:00 +00:00
Caspian Rychlik-Prince
1e69c2ec92
Whooooops!
2003-08-17 16:38:57 +00:00
Caspian Rychlik-Prince
57d975a24a
*** empty log message ***
2003-08-17 16:18:40 +00:00
Elias Naur
35a1538f82
Implemented safe VBO indices (phew)
2003-08-04 23:00:49 +00:00
Brian Matzon
4cdf7f855d
fix: removed superfluous import statement
2003-06-01 11:02:35 +00:00
Elias Naur
9bcaa18c3d
Implemented Pbuffers on win32 and linux (render to texture will be done later)
...
Implemented native cursor caps (one bit transparancy, alpha translucency and animations)
2003-05-20 12:20:13 +00:00