Commit graph

88 commits

Author SHA1 Message Date
Shadowfacts 08c5bb1927 Build for arm64 macOS 2022-01-17 11:54:19 -05:00
Erik Broes 129d0711c5 Modifiers now report the correct side they are pressed. Added 'fn'-key as modifier. 2012-11-29 18:27:08 +01:00
Erik Broes 9d4f22034c Allow the use of F16-F19, SECTION, INSERT, HOME, END, DELETE, NUMPADENTER, CLEAR, LMETA keys. 2012-11-27 19:29:26 +01:00
Erik Broes ee69763707 Don't resolve a key to a deprecated name. 2012-11-27 19:28:49 +01:00
Ioannis Tsakpinis c58a34ee2e Changed keyName array size to match KEYBOARD_SIZE. 2012-09-10 07:51:13 +00:00
kappa1 ea5f8518ee fix minor typo in javadoc/comments 2010-12-15 18:48:56 +00:00
Ioannis Tsakpinis a8bcb7fd25 Ported codebase to Java 1.5.
Misc OpenCL fixes and API improvements.
Changed fractal demo to use events/sync objects instead of cl/glFinish for synchronization. (untested)
2010-09-28 21:11:35 +00:00
Brian Matzon bb16ec7492 updated and added license where needed 2008-04-07 18:36:09 +00:00
Elias Naur 65309d759c Added notes to Mouse.poll() and Keyboard.poll() that Display.processMessages() (or Display.update()) must be called to receive new input state 2008-03-02 18:16:39 +00:00
Elias Naur 31669b02ec javdoc fixes 2008-01-21 22:15:12 +00:00
Brian Matzon 21b2cc0c21 cleaning imports 2007-10-20 21:31:52 +00:00
Elias Naur 3d81b7715d Added KEY_LMETA and KEY_RMETA to Keyboard to replace the windows centric KEY_LWIN and KEY_RWIN, which are now deprecated 2007-08-28 08:02:24 +00:00
Elias Naur 8f2da1dea5 Removed unnecessary (and deadlock prone) synchronized modifiers from methods in Keyboard and Mouse 2007-05-30 20:33:40 +00:00
Elias Naur fc759e6192 Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest 2007-05-13 22:01:48 +00:00
Elias Naur 56178d97fd Make the rest of LWJGL thread safe. No attempt have been done to make the locking minimal. Instead, one global lock is shared by Display, Mouse, Keyboard and Cursor. The lock surrounds all public methods. 2007-02-12 12:18:26 +00:00
Elias Naur 2577827e4a Synchronize Keyboard and Mouse to avoid problems with AWTInputAdapter based usage 2006-11-24 10:18:36 +00:00
Elias Naur 70e3294b7b Restore old Mouse.create/Keyboard.create behavior which is to ignore create() when already created. 2006-11-16 12:29:52 +00:00
Elias Naur d396992cc5 Fixed potential NPE from Cursor.getCapabilities() 2006-10-27 06:27:58 +00:00
Elias Naur 3674d843c2 Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.

Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00
Elias Naur ec9b449b78 Made Display.getImplementation package private, and made the input.* packages access it through reflection. 2006-10-08 09:05:16 +00:00
Elias Naur 4e68c787b3 Added Keyboard.getEventNanoseconds() and Mouse.getEventNanoseconds() 2006-07-04 17:07:13 +00:00
Elias Naur 26c6de6363 Implemented variable sized events in preparation of timestamped input events 2006-07-03 23:16:26 +00:00
Elias Naur 3902c69c7a Now that no native side event_queue_t type is used anymore, convert input read() semantics to use normal nio Buffer semantics - that is, move the position when writing events 2006-07-03 19:09:47 +00:00
Elias Naur 18721df832 Reverted the widening of Keyboard.getEventCharacter 2006-06-30 23:05:28 +00:00
Elias Naur 13d345abce Widened Keyboard.getEventCharacter() return type from char to int to accomodate 32 bit characters. 2006-06-26 14:13:57 +00:00
Elias Naur 6cf49718db Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00
Elias Naur 9f41ecaedb Removed Keyboard.isStateKeySet() - it is easily replaced by Toolkit.getLockingKeyState() 2006-06-10 20:42:26 +00:00
Brian Matzon 8a3bee6b1c applied patch to move ID tag 2006-03-23 19:32:21 +00:00
Elias Naur 137cad2394 Properly reset Keyboard on destroy() 2005-05-05 10:16:46 +00:00
Caspian Rychlik-Prince 200ed3792a Cleanup of unused imports 2005-05-04 20:59:44 +00:00
Caspian Rychlik-Prince 4747c4878b Clean state after destroy 2005-05-04 20:38:29 +00:00
Brian Matzon 2c5a862c99 add comment on keyboard layout/key 2005-02-07 18:45:25 +00:00
Elias Naur f4180a214d Cleaned up Mouse and Keyboard now that buffering and translation are always enabled 2005-01-18 16:42:31 +00:00
Elias Naur 69bc20f3f5 Removed enableBuffer() and enableTranslation() from the public API. 2005-01-10 08:19:28 +00:00
Ioannis Tsakpinis 3041c0494d Code cleanup 2004-11-25 22:20:45 +00:00
Elias Naur 1ec70842d0 Mac OS X port, second try :) 2004-11-11 16:03:19 +00:00
Elias Naur ddd61963ee Split out native implementation of Display/Mouse/Keyboard into implementers of DisplayImplementation 2004-11-02 12:48:58 +00:00
Elias Naur fa1713c4e8 Add delta values to Mouse events 2004-09-22 11:08:21 +00:00
Elias Naur 72afa14aa3 Converted *.allocateDirect to BufferUtils 2004-07-29 11:41:11 +00:00
Brian Matzon c4a3500cf5 removed javadoc referenced to read 2004-07-17 09:38:20 +00:00
Caspian Rychlik-Prince 6b7695e0f9 *** empty log message *** 2004-07-03 13:13:54 +00:00
Elias Naur 84110e9c13 Linux part:
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.

Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Brian Matzon 4cea3e191b header unification 2004-06-12 20:28:34 +00:00
Elias Naur 4974a66398 Folded read into poll to simplify interface 2004-04-07 07:55:42 +00:00
Elias Naur 8065870592 Removed Keyboard.initIDs 2004-04-07 07:48:37 +00:00
Elias Naur 9d55bbb302 Renamed LWJGLErrorException to LWJGLException 2004-03-27 15:05:24 +00:00
Elias Naur 63b33930b1 Added LWJGLErrorException to replace the too general Exception 2004-03-27 14:42:47 +00:00
Elias Naur b98677fb47 All classes use Sys.initialize now 2004-03-27 13:48:58 +00:00
Elias Naur c093f3ace1 Replaced asserts with proper runtime exceptions 2004-03-27 11:55:07 +00:00
Brian Matzon afb8491cfa fixed tests according to new way
cleaned up imports
2004-03-26 21:57:57 +00:00