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https://github.com/shadowfacts/lwjgl2-arm64.git
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Linux support for AWTGLCanvas. Big refactor of context specific code into Context.java that is now shared between Display, Pbuffer and AWTGLCanvas. (Win32 and Mac OS X is now broken while I implement the same changes on those platforms)
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47 changed files with 2598 additions and 653 deletions
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@ -33,6 +33,8 @@ package org.lwjgl.opengl;
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import java.awt.Canvas;
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import java.awt.Graphics;
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import java.awt.GraphicsDevice;
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import java.awt.GraphicsEnvironment;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.Sys;
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@ -45,37 +47,88 @@ import org.lwjgl.Sys;
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* @version $Revision$
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* @author $Author$
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*/
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public class AWTGLCanvas extends Canvas {
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public class AWTGLCanvas extends Canvas implements Drawable {
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private final static AWTCanvasImplementation implementation;
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static {
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System.loadLibrary("jawt");
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Sys.initialize();
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String class_name;
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String OS_NAME = System.getProperty("os.name");
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if (OS_NAME.startsWith("Linux")) {
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class_name = "org.lwjgl.opengl.LinuxCanvasImplementation";
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} else if (OS_NAME.startsWith("Windows")) {
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class_name = "org.lwjgl.opengl.DefaultCanvasImplementation";
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} else if (OS_NAME.startsWith("Mac")) {
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class_name = "org.lwjgl.opengl.DefaultCanvasImplementation";
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} else
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throw new IllegalStateException("The platform " + OS_NAME + " is not supported");
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try {
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Class impl_class = Class.forName(class_name);
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implementation = (AWTCanvasImplementation)impl_class.newInstance();
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} catch (ClassNotFoundException e) {
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throw new RuntimeException(e);
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} catch (IllegalAccessException e) {
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throw new RuntimeException(e);
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} catch (InstantiationException e) {
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throw new RuntimeException(e);
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}
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}
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/** The requested pixel format */
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private PixelFormat pixelFormat;
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private final PeerInfo peer_info;
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/** The drawable to share context with */
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private final Drawable drawable;
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/** Context handle */
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private long context;
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private Context context;
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/**
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* This method should only be called internally.
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*/
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public Context getContext() {
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return context;
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}
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/**
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* Constructor using the default PixelFormat.
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*/
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public AWTGLCanvas() {
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public AWTGLCanvas() throws LWJGLException {
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this(new PixelFormat());
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}
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/**
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* Create an AWTGLCanvas with the requested PixelFormat. Construction is always
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* successful, however, when the time comes to actually realise the component on the
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* screen
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* Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.
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*
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* @param pixelFormat The desired pixel format. May not be null
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* @param device the device to create the canvas on.
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*/
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public AWTGLCanvas(PixelFormat pixelFormat) {
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if (pixelFormat == null) {
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throw new IllegalArgumentException("Pixel format may not be null");
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}
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this.pixelFormat = pixelFormat;
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public AWTGLCanvas(PixelFormat pixel_format) throws LWJGLException {
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this(GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(), pixel_format);
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}
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/**
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* Create an AWTGLCanvas with the requested PixelFormat on the default GraphicsDevice.
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*
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* @param pixelFormat The desired pixel format. May not be null
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* @param device the device to create the canvas on.
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*/
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public AWTGLCanvas(GraphicsDevice device, PixelFormat pixel_format) throws LWJGLException {
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this(device, pixel_format, null);
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}
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/**
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* Create an AWTGLCanvas with the requested PixelFormat on the specified GraphicsDevice.
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*
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* @param device the device to create the canvas on.
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* @param pixelFormat The desired pixel format. May not be null
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* @param shared_drawable The Drawable to share context with
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*/
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public AWTGLCanvas(GraphicsDevice device, PixelFormat pixel_format, Drawable drawable) throws LWJGLException {
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super(implementation.findConfiguration(device, pixel_format));
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this.peer_info = implementation.createPeerInfo(this);
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this.drawable = drawable;
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}
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/* (non-Javadoc)
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@ -94,64 +147,74 @@ public class AWTGLCanvas extends Canvas {
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* @see java.awt.Component#removeNotify()
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*/
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public void removeNotify() {
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super.removeNotify();
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try {
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destroyContext();
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} catch (LWJGLException e) {
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throw new RuntimeException(e);
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}
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super.removeNotify();
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}
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/**
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* Enable vsync
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*/
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public synchronized void setVSyncEnabled(boolean enabled) throws LWJGLException {
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if (context == null)
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throw new IllegalStateException("Canvas not yet displayable");
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context.setVSync(enabled);
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}
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/**
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* Swap the canvas' buffer
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*/
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public synchronized void swapBuffers() throws LWJGLException {
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if (context == null)
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throw new IllegalStateException("Canvas not yet displayable");
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context.swapBuffers();
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}
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public synchronized void releaseContext() throws LWJGLException {
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if (context == null)
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throw new IllegalStateException("Canvas not yet displayable");
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if (context.isCurrent())
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Context.releaseCurrentContext();
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}
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/**
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* Make the canvas' context current. It is highly recommended that the context
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* is only made current inside the AWT thread (for example in an overridden paint()).
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*/
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public synchronized void makeCurrent() throws LWJGLException {
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if (context == null)
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throw new IllegalStateException("Canvas not yet displayable");
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context.makeCurrent();
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}
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/**
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* Create the OpenGL context. This occurs when the component becomes displayable
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* @throws LWJGLException
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*/
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private synchronized void createContext() throws LWJGLException {
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nCreateContext();
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if (context == null)
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context = new Context(peer_info, drawable != null ? drawable.getContext() : null);
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}
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private native void nCreateContext() throws LWJGLException;
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/**
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* Destroy the OpenGL context. This occurs when the component is no longer displayable.
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* Destroy the OpenGL context. This happens when the component becomes undisplayable
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*/
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private synchronized void destroyContext() throws LWJGLException {
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nDestroyContext();
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context.forceDestroy();
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context = null;
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}
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private native void nDestroyContext() throws LWJGLException;
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/* (non-Javadoc)
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* @see java.awt.Canvas#paint(java.awt.Graphics)
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*/
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public synchronized final void paint(Graphics g) {
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try {
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nPaint();
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} catch (Exception e) {
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throw new RuntimeException(e);
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}
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}
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private native void nPaint() throws Exception;
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/**
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* Paint callback from native code
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* Empty paint to avoid clearing
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*/
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private final void cPaint() {
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try {
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GLContext.useContext(this);
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} catch (LWJGLException e) {
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throw new RuntimeException(e);
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}
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doPaint();
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public void paint(Graphics g) {
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}
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/**
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* Do painting. Override this method to call GL commands.
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*/
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protected void doPaint() {
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}
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/* (non-Javadoc)
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* @see java.awt.Canvas#update(java.awt.Graphics)
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* override update to avoid clearing
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*/
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public void update(Graphics g) {
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paint(g);
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