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Made glGetInteger64i_v optional (not exposed on NV drivers)
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@ -315,6 +315,7 @@ public interface GL32 {
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void glGetInteger64v(@GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer data);
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@StripPostfix(value = "data", postfix = "64")
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@Optional(reason = "NV's 3.2 implementation does not expose this (last driver checked: 19?.??)")
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void glGetInteger64i_v(@GLenum int value, @GLuint int index, @OutParameter @Check("4") @GLint64 LongBuffer data);
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@StripPostfix("values")
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