Fixed glClearBuffer signature.

This commit is contained in:
Ioannis Tsakpinis 2010-01-17 11:54:08 +00:00
parent ea9dfae43e
commit e85bc67a4d

View file

@ -69,10 +69,16 @@ public interface GL30 {
String glGetStringi(@GLenum int name, @GLuint int index);
void glClearBufferfv(@GLenum int buffer, @Const @Check("4")FloatBuffer value);
void glClearBufferiv(@GLenum int buffer, @Const @Check("4")IntBuffer value);
void glClearBufferuiv(@GLenum int buffer, @Const @Check("4")IntBuffer value);
void glClearBufferfi(@GLenum int buffer, float depth, int stencil);
@StripPostfix("value")
void glClearBufferfv(@GLenum int buffer, int drawbuffer, @Const @Check("4")FloatBuffer value);
@StripPostfix("value")
void glClearBufferiv(@GLenum int buffer, int drawbuffer, @Const @Check("4")IntBuffer value);
@StripPostfix("value")
void glClearBufferuiv(@GLenum int buffer, int drawbuffer, @Const @Check("4")IntBuffer value);
void glClearBufferfi(@GLenum int buffer, int drawbuffer, float depth, int stencil);
// ---------------------------------------------------------------
// ----------------------[ EXT_gpu_shader4 ]----------------------