Sync generated source files

This commit is contained in:
Elias Naur 2005-03-16 11:47:24 +00:00
parent 80676667a3
commit e6f4e08365
3 changed files with 888 additions and 892 deletions

View file

@ -734,9 +734,7 @@ public class ContextCapabilities {
long GL20_glGetProgramInfoLog_pointer;
long GL20_glGetShaderInfoLog_pointer;
long GL20_glGetProgramiv_pointer;
long GL20_glGetProgramfv_pointer;
long GL20_glGetShaderiv_pointer;
long GL20_glGetShaderfv_pointer;
long GL20_glUniformMatrix4fv_pointer;
long GL20_glUniformMatrix3fv_pointer;
long GL20_glUniformMatrix2fv_pointer;
@ -1665,9 +1663,7 @@ public class ContextCapabilities {
(GL20_glGetProgramInfoLog_pointer = GLContext.getFunctionAddress("glGetProgramInfoLog")) != 0 &&
(GL20_glGetShaderInfoLog_pointer = GLContext.getFunctionAddress("glGetShaderInfoLog")) != 0 &&
(GL20_glGetProgramiv_pointer = GLContext.getFunctionAddress("glGetProgramiv")) != 0 &&
(GL20_glGetProgramfv_pointer = GLContext.getFunctionAddress("glGetProgramfv")) != 0 &&
(GL20_glGetShaderiv_pointer = GLContext.getFunctionAddress("glGetShaderiv")) != 0 &&
(GL20_glGetShaderfv_pointer = GLContext.getFunctionAddress("glGetShaderfv")) != 0 &&
(GL20_glUniformMatrix4fv_pointer = GLContext.getFunctionAddress("glUniformMatrix4fv")) != 0 &&
(GL20_glUniformMatrix3fv_pointer = GLContext.getFunctionAddress("glUniformMatrix3fv")) != 0 &&
(GL20_glUniformMatrix2fv_pointer = GLContext.getFunctionAddress("glUniformMatrix2fv")) != 0 &&

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