mirror of
https://github.com/shadowfacts/lwjgl2-arm64.git
synced 2026-04-21 06:14:10 +00:00
no message
This commit is contained in:
parent
beebfb4484
commit
e20873b847
7 changed files with 251 additions and 136 deletions
|
|
@ -34,7 +34,7 @@
|
|||
#include <jni.h>
|
||||
#include "extal.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#ifdef _X11
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
|
|
@ -154,7 +154,8 @@ int LoadALExtensions();
|
|||
void* GetFunctionPointer(const char* function) {
|
||||
#ifdef _WIN32
|
||||
return GetProcAddress(handleOAL, function);
|
||||
#else
|
||||
#endif
|
||||
#ifdef _X11
|
||||
return dlsym(handleOAL, function);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -165,7 +166,8 @@ void* GetFunctionPointer(const char* function) {
|
|||
void LoadOpenAL() {
|
||||
#ifdef _WIN32
|
||||
handleOAL = LoadLibrary("OpenAL32.dll");
|
||||
#else
|
||||
#endif
|
||||
#ifdef _X11
|
||||
handleOAL = dlopen("libopenal.so", RTLD_LAZY);
|
||||
#endif
|
||||
}
|
||||
|
|
@ -176,7 +178,8 @@ void LoadOpenAL() {
|
|||
void UnLoadOpenAL() {
|
||||
#ifdef _WIN32
|
||||
FreeLibrary(handleOAL);
|
||||
#else
|
||||
#endif
|
||||
#ifdef _X11
|
||||
dlclose(handleOAL);
|
||||
#endif
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,42 @@
|
|||
/*
|
||||
* RenderingContext.cpp
|
||||
* lwjglOSX
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Created by Gregory Pierce on Sat Dec 28 2002.
|
||||
* Copyright (c) 2002 __MyCompanyName__. All rights reserved.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* OSX rendering context management.
|
||||
*
|
||||
* @author Gregory Pierce <me@gregorypierce.com>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include "RenderingContext.h"
|
||||
|
|
@ -13,6 +45,141 @@ RenderingContext::RenderingContext()
|
|||
{
|
||||
}
|
||||
|
||||
bool RenderingContext::createDisplay( int width, int height, int bpp, int freq )
|
||||
{
|
||||
InitCursor();
|
||||
|
||||
SetRect( &rect, 0, 0, width, height );
|
||||
windowPtr = NewCWindow( NULL, &rect, "LWJGL", true, kWindowShadowDialogProc, (WindowPtr) -1L, true, 0L );
|
||||
|
||||
SetPortWindowPort( windowPtr );
|
||||
|
||||
if ( windowPtr == NULL )
|
||||
{
|
||||
printf("Failed to create a window\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
ShowWindow( windowPtr );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderingContext::destroyDisplay()
|
||||
{
|
||||
// cleanup the AGL context
|
||||
//
|
||||
aglSetCurrentContext(NULL);
|
||||
aglSetDrawable(aglContext, NULL);
|
||||
aglDestroyContext(aglContext);
|
||||
|
||||
// cleanup the window
|
||||
//
|
||||
DisposeWindow( windowPtr );
|
||||
}
|
||||
|
||||
bool RenderingContext::createGL( int colorBits, int alphaBits, int depthBits, int stencilBits )
|
||||
{
|
||||
AGLPixelFormat fmt;
|
||||
GLboolean ok;
|
||||
GLint attrib[] = { AGL_RGBA, AGL_NONE };
|
||||
|
||||
|
||||
if ( extgl_Open() != 0 )
|
||||
{
|
||||
printf("extgl_Open failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Choose an rgb pixel format */
|
||||
fmt = aglChoosePixelFormat(NULL, 0, attrib);
|
||||
if(fmt == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Create an AGL context */
|
||||
aglContext = aglCreateContext(fmt, NULL);
|
||||
if( aglContext == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Attach the window to the context */
|
||||
ok = aglSetDrawable(aglContext, GetWindowPort(windowPtr) );
|
||||
if(!ok)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Make the context the current context */
|
||||
ok = aglSetCurrentContext(aglContext);
|
||||
if(!ok)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( extgl_Initialize() != 0 )
|
||||
{
|
||||
printf("Failed to initialize GL [extgl_Initialize()]\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Pixel format is no longer needed */
|
||||
aglDestroyPixelFormat(fmt);
|
||||
|
||||
#ifdef _DEBUG
|
||||
char * p = (char * ) glGetString( GL_EXTENSIONS );
|
||||
if ( NULL == p )
|
||||
{
|
||||
printf("NO extensions available");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Available extensions:\n%s\n", p);
|
||||
}
|
||||
#endif /* DEBUG */
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
void RenderingContext::destroyGL()
|
||||
{
|
||||
// clear out the current rendering context
|
||||
//
|
||||
aglSetCurrentContext( NULL );
|
||||
|
||||
// destroy the context
|
||||
//
|
||||
aglDestroyContext( aglContext );
|
||||
|
||||
// close the gl extension context
|
||||
//
|
||||
extgl_Close();
|
||||
}
|
||||
|
||||
void RenderingContext::swap()
|
||||
{
|
||||
// swap the rendering buffer
|
||||
//
|
||||
aglSwapBuffers( aglContext );
|
||||
}
|
||||
|
||||
void RenderingContext::makeContextCurrent()
|
||||
{
|
||||
// make the current context the one we have stored
|
||||
//
|
||||
aglSetCurrentContext( aglContext );
|
||||
}
|
||||
|
||||
void RenderingContext::releaseContext()
|
||||
{
|
||||
// release the context
|
||||
//
|
||||
aglSetCurrentContext( NULL );
|
||||
}
|
||||
|
||||
RenderingContext::~RenderingContext()
|
||||
{
|
||||
}
|
||||
|
|
@ -1,16 +1,50 @@
|
|||
/*
|
||||
* RenderingContext.h
|
||||
* lwjglOSX
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Created by Gregory Pierce on Sat Dec 28 2002.
|
||||
* Copyright (c) 2002 __MyCompanyName__. All rights reserved.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* OSX rendering context management.
|
||||
*
|
||||
* @author Gregory Pierce <me@gregorypierce.com>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#ifndef _RENDERING_CONTEXT_H
|
||||
#define _RENDERING_CONTEXT_H
|
||||
|
||||
#include "extgl.h"
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <AGL/agl.h>
|
||||
#include <OpenGL/gl.h>
|
||||
|
||||
class RenderingContext
|
||||
{
|
||||
|
|
@ -22,5 +56,18 @@ public:
|
|||
|
||||
RenderingContext();
|
||||
~RenderingContext();
|
||||
|
||||
bool createDisplay( int width, int height, int bpp, int freq );
|
||||
void destroyDisplay();
|
||||
|
||||
bool createGL( int colorBits, int alphaBits, int depthBits, int stencilBits );
|
||||
void destroyGL();
|
||||
|
||||
void swap();
|
||||
void makeContextCurrent();
|
||||
void releaseContext();
|
||||
};
|
||||
|
||||
extern RenderingContext * renderingContext;
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -29,16 +29,12 @@
|
|||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <AGL/agl.h>
|
||||
#include <OpenGL/gl.h>
|
||||
#include <JavaVM/jni.h>
|
||||
|
||||
#include "org_lwjgl_Display.h"
|
||||
#include <JavaVM/jni.h>
|
||||
#include "RenderingContext.h"
|
||||
|
||||
|
||||
RenderingContext * renderingContext;
|
||||
|
||||
RenderingContext * renderingContext;
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Display
|
||||
|
|
@ -64,29 +60,8 @@ JNIEXPORT jboolean JNICALL Java_org_lwjgl_Display_nCreate
|
|||
#endif
|
||||
|
||||
renderingContext = new RenderingContext();
|
||||
|
||||
InitCursor();
|
||||
|
||||
SetRect( &renderingContext->rect, 0, 0, width, height );
|
||||
renderingContext->windowPtr = NewCWindow( NULL, &renderingContext->rect, "LWJGL", true, kWindowShadowDialogProc, (WindowPtr) -1L, true, 0L );
|
||||
|
||||
/*
|
||||
CreateNewWindow( kDocumentWindowClass,
|
||||
kWindowStandardDocumentAttributes |
|
||||
kWindowStandardHandlerAttribute,
|
||||
&rect,
|
||||
&windowPtr );
|
||||
*/
|
||||
|
||||
SetPortWindowPort( renderingContext->windowPtr );
|
||||
|
||||
if ( renderingContext->windowPtr == NULL )
|
||||
{
|
||||
printf("Failed to create a window\n");
|
||||
return JNI_TRUE;
|
||||
}
|
||||
|
||||
ShowWindow( renderingContext->windowPtr );
|
||||
renderingContext->createDisplay( width, height, bpp, freq );
|
||||
|
||||
|
||||
jfieldID fid_handle = env->GetStaticFieldID(clazz, "handle", "I");
|
||||
|
|
@ -103,19 +78,15 @@ JNIEXPORT jboolean JNICALL Java_org_lwjgl_Display_nCreate
|
|||
JNIEXPORT void JNICALL Java_org_lwjgl_Display_nDestroy
|
||||
(JNIEnv * env, jclass clazz)
|
||||
{
|
||||
// cleanup the AGL context
|
||||
//
|
||||
aglSetCurrentContext(NULL);
|
||||
aglSetDrawable(renderingContext->aglContext, NULL);
|
||||
aglDestroyContext(renderingContext->aglContext);
|
||||
|
||||
// cleanup the window
|
||||
//
|
||||
DisposeWindow( renderingContext->windowPtr );
|
||||
#ifdef _DEBUG
|
||||
printf("Destroying display\n");
|
||||
#endif
|
||||
|
||||
renderingContext->destroyDisplay();
|
||||
|
||||
|
||||
#ifdef _DEBUG
|
||||
printf("Destroyed display\n");
|
||||
printf("Destroyed display\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -117,7 +117,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_input_Keyboard_nPoll
|
|||
JNIEXPORT jint JNICALL Java_org_lwjgl_input_Keyboard_nRead
|
||||
(JNIEnv * env, jclass clazz, jint keys)
|
||||
{
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -112,4 +112,5 @@ JNIEXPORT void JNICALL Java_org_lwjgl_input_Mouse_nPoll
|
|||
*/
|
||||
JNIEXPORT jint JNICALL Java_org_lwjgl_input_Mouse_nEnableBuffer
|
||||
(JNIEnv * env, jclass clazz) {
|
||||
return 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,12 +39,11 @@
|
|||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#define _OSX
|
||||
#include "extgl.h"
|
||||
#include "org_lwjgl_opengl_BaseGL.h"
|
||||
#include "RenderingContext.h"
|
||||
#include "org_lwjgl_opengl_BaseGL.h"
|
||||
|
||||
|
||||
|
||||
extern RenderingContext * renderingContext;
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_BaseGL
|
||||
|
|
@ -54,64 +53,7 @@ extern RenderingContext * renderingContext;
|
|||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_BaseGL_nCreate
|
||||
(JNIEnv * env, jobject obj, jint colorBits, jint alphaBits, jint depthBits, jint stencilBits)
|
||||
{
|
||||
AGLPixelFormat fmt;
|
||||
GLboolean ok;
|
||||
GLint attrib[] = { AGL_RGBA, AGL_NONE };
|
||||
|
||||
if ( extgl_Open() != 0 )
|
||||
{
|
||||
printf("extgl_Open failed");
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
/* Choose an rgb pixel format */
|
||||
fmt = aglChoosePixelFormat(NULL, 0, attrib);
|
||||
if(fmt == NULL)
|
||||
{
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
/* Create an AGL context */
|
||||
renderingContext->aglContext = aglCreateContext(fmt, NULL);
|
||||
if( renderingContext->aglContext == NULL)
|
||||
{
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
/* Attach the window to the context */
|
||||
ok = aglSetDrawable(renderingContext->aglContext, GetWindowPort(renderingContext->windowPtr) );
|
||||
if(!ok)
|
||||
{
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
/* Make the context the current context */
|
||||
ok = aglSetCurrentContext(renderingContext->aglContext);
|
||||
if(!ok)
|
||||
{
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
if ( extgl_Initialize() != 0 )
|
||||
{
|
||||
printf("Failed to initialize GL [extgl_Initialize()]\n");
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
/* Pixel format is no longer needed */
|
||||
aglDestroyPixelFormat(fmt);
|
||||
|
||||
#ifdef _DEBUG
|
||||
char * p = (char * ) glGetString( GL_EXTENSIONS );
|
||||
if ( NULL == p )
|
||||
{
|
||||
printf("NO extensions available");
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Available extensions:\n%s\n", p);
|
||||
}
|
||||
#endif /* DEBUG */
|
||||
renderingContext->createGL( colorBits, alphaBits, depthBits, stencilBits );
|
||||
|
||||
return JNI_TRUE;
|
||||
}
|
||||
|
|
@ -124,17 +66,7 @@ JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_BaseGL_nCreate
|
|||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nDestroy
|
||||
(JNIEnv * env, jobject obj)
|
||||
{
|
||||
// clear out the current rendering context
|
||||
//
|
||||
aglSetCurrentContext( NULL );
|
||||
|
||||
// destroy the context
|
||||
//
|
||||
aglDestroyContext( renderingContext->aglContext );
|
||||
|
||||
// close the gl extension context
|
||||
//
|
||||
extgl_Close();
|
||||
renderingContext->destroyGL();
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
@ -144,9 +76,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nDestroy
|
|||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_swapBuffers(JNIEnv * env, jobject obj)
|
||||
{
|
||||
// swap the rendering buffer
|
||||
//
|
||||
aglSwapBuffers( renderingContext->aglContext );
|
||||
renderingContext->swap();
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
@ -157,9 +87,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_swapBuffers(JNIEnv * env, jo
|
|||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nMakeCurrent
|
||||
(JNIEnv * env, jobject obj)
|
||||
{
|
||||
// make the current context the one we have stored
|
||||
//
|
||||
aglSetCurrentContext( renderingContext->aglContext );
|
||||
renderingContext->makeContextCurrent();
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
@ -170,7 +98,5 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nMakeCurrent
|
|||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nReleaseContext
|
||||
(JNIEnv *, jobject)
|
||||
{
|
||||
// release the context
|
||||
//
|
||||
aglSetCurrentContext( NULL );
|
||||
renderingContext->releaseContext();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue