From d99ec21e9026719c121cb033a81bafa22b25d864 Mon Sep 17 00:00:00 2001 From: Kevin Glass Date: Tue, 5 Jul 2005 22:09:44 +0000 Subject: [PATCH] Updated Win32 native interface to use IntBuffers rather than ByteBuffers --- src/java/org/lwjgl/opengl/Win32Display.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/java/org/lwjgl/opengl/Win32Display.java b/src/java/org/lwjgl/opengl/Win32Display.java index 6d27b7a3..a482c2f4 100644 --- a/src/java/org/lwjgl/opengl/Win32Display.java +++ b/src/java/org/lwjgl/opengl/Win32Display.java @@ -179,12 +179,12 @@ final class Win32Display implements DisplayImplementation { int size = icons[i].limit(); if ((((int) Math.sqrt(size)) == 16) && (!done16)) { - nSetWindowIcon16(icons[i]); + nSetWindowIcon16(icons[i].asIntBuffer()); used++; done16 = true; } if ((((int) Math.sqrt(size)) == 32) && (!done32)) { - nSetWindowIcon32(icons[i]); + nSetWindowIcon32(icons[i].asIntBuffer()); used++; done32 = true; } @@ -193,7 +193,7 @@ final class Win32Display implements DisplayImplementation { return used; } - private static native int nSetWindowIcon16(ByteBuffer icon); + private static native int nSetWindowIcon16(IntBuffer icon); - private static native int nSetWindowIcon32(ByteBuffer icon); + private static native int nSetWindowIcon32(IntBuffer icon); }