Make sure that Mouse.destroy ungrabs the cursor

This commit is contained in:
Elias Naur 2006-11-19 21:41:34 +00:00
parent 3fc91a641c
commit d2de70f2d9
8 changed files with 30 additions and 15 deletions

View file

@ -60,4 +60,10 @@ final class MacOSXAWTInput extends AbstractAWTInput {
((MacOSXMouseEventQueue)getMouseEventQueue()).warpCursor();
had_focus = has_focus;
}
public synchronized void destroyMouse() {
if (getMouseEventQueue() != null)
getMouseEventQueue().setGrabbed(false);
super.destroyMouse();
}
}