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Added OpenAL specification to javadoc
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9 changed files with 621 additions and 82 deletions
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@ -35,9 +35,29 @@ import java.nio.Buffer;
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/**
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* $Id$
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*
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*
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* <p>
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* This is the context class for OpenAL. This class implements functions
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* in alc.h
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* </p>
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*
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* <p>
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* ALC introduces the notion of a Device. A Device can be, depending on the
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* implementation, a hardware device, or a daemon/OS service/actual server. This
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* mechanism also permits different drivers (and hardware) to coexist within the same
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* system, as well as allowing several applications to share system resources for audio,
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* including a single hardware output device. The details are left to the
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* implementation, which has to map the available backends to unique device
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* specifiers (represented as strings).
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* </p>
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*
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* <p>
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* <b>NOTE:</b><br>
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* The LWJGL implementation of OpenAL does not expose the device, nor the context.
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* Whenever <code>AL</code> is created using the <code>create</code> method, an underlying
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* device and context is created. Thus more advanced usage of multiple contexts and/or devices
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* are not possible. The above mentioned features are very rarely used in games.
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* </p>
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*
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* @author Brian Matzon <brian@matzon.dk>
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* @version $Revision$
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@ -58,17 +78,39 @@ public class ALC {
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/** Errors: No Error */
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public static final int ALC_NO_ERROR = ALC_FALSE;
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/** Major version query. */
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public static final int ALC_MAJOR_VERSION = 0x1000;
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/** Minor version query. */
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public static final int ALC_MINOR_VERSION = 0x1001;
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/**
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* The size required for the zero-terminated attributes list, for the current context.
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**/
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public static final int ALC_ATTRIBUTES_SIZE = 0x1002;
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/**
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* Expects a destination of ALC_CURRENT_ATTRIBUTES_SIZE,
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* and provides the attribute list for the current context of the specified device.
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*/
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public static final int ALC_ALL_ATTRIBUTES = 0x1003;
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/** The specifier string for the default device */
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public static final int ALC_DEFAULT_DEVICE_SPECIFIER = 0x1004;
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/** The specifier string for the device */
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public static final int ALC_DEVICE_SPECIFIER = 0x1005;
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/** The extensions string for diagnostics and printing */
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public static final int ALC_EXTENSIONS = 0x1006;
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/** Frequency for mixing output buffer, in units of Hz. */
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public static final int ALC_FREQUENCY = 0x1007;
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/** Refresh intervalls, in units of Hz. */
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public static final int ALC_REFRESH = 0x1008;
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/** Flag, indicating a synchronous context. */
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public static final int ALC_SYNC = 0x1009;
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/** The device argument does not name a valid device */
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@ -158,8 +200,16 @@ public class ALC {
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protected static native void nDestroy();
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/**
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* Returns strings related to the context.
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* The application can obtain certain strings from ALC.
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*
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* <code>ALC_DEFAULT_DEVICE_SPECIFIER</code> - The specifer string for the default device
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* <code>ALC_DEVICE_SPECIFIER</code> - The specifer string for the device
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* <code>ALC_EXTENSIONS</code> - The extensions string for diagnostics and printing.
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*
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* In addition, printable error message strings are provided for all valid error tokens,
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* including <code>ALC_NO_ERROR</code>,<code>ALC_INVALID_DEVICE</code>, <code>ALC_INVALID_CONTEXT</code>,
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* <code>ALC_INVALID_ENUM</code>, <code>ALC_INVALID_VALUE</code>.
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*
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* @param pname Property to get
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* @return String property from device
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*/
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@ -170,7 +220,21 @@ public class ALC {
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native static String nGetString(int device, int pname);
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/**
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* Returns integers related to the context.
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* The application can query ALC for information using an integer query function.
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* For some tokens, <code>null</code> is a legal deviceHandle. In other cases, specifying a <code>null</code>
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* device will generate an <code>ALC_INVALID_DEVICE</code> error. The application has to
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* specify the size of the destination buffer provided. A <code>null</code> destination or a zero
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* size parameter will cause ALC to ignore the query.
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*
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* <code>ALC_MAJOR_VERSION</code> - Major version query.
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* <code>ALC_MINOR_VERSION</code> - Minor version query.
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* <code>ALC_ATTRIBUTES_SIZE</code> - The size required for the zero-terminated attributes list,
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* for the current context. <code>null</code> is an invalid device. <code>null</code> (no current context
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* for the specified device) is legal.
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* <code>ALC_ALL_ATTRIBUTES</code> - Expects a destination of <code>ALC_CURRENT_ATTRIBUTES_SIZE</code>,
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* and provides the attribute list for the current context of the specified device.
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* <code>null</code> is an invalid device. <code>null</code> (no current context for the specified device)
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* will return the default attributes defined by the specified device.
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*
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* @param pname Property to get
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* @param size Size of destination buffer provided
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@ -183,8 +247,13 @@ public class ALC {
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native static void nGetIntegerv(int device, int pname, int size, Buffer integerdata);
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/**
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* Opens the named device. If null is specied, the implementation will
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* provide an implementation specic default.
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* The <code>alcOpenDevice</code> function allows the application (i.e. the client program) to
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* connect to a device (i.e. the server).
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*
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* If the function returns <code>null</code>, then no sound driver/device has been found. The
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* argument is a null terminated string that requests a certain device or device
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* configuration. If <code>null</code> is specified, the implementation will provide an
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* implementation specific default.
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*
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* @param devicename name of device to open
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* @return opened device, or null
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@ -192,14 +261,26 @@ public class ALC {
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native static ALCdevice alcOpenDevice(String devicename);
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/**
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* Closes the supplied device.
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* The <code>alcCloseDevice</code> function allows the application (i.e. the client program) to
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* disconnect from a device (i.e. the server).
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*
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* If deviceHandle is <code>null</code> or invalid, an <code>ALC_INVALID_DEVICE</code> error will be
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* generated. Once closed, a deviceHandle is invalid.
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*
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* @param device address of native device to close
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*/
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native static void alcCloseDevice(int device);
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/**
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* Creates a context using a specified device.
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* A context is created using <code>alcCreateContext</code>. The device parameter has to be a valid
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* device. The attribute list can be <code>null</code>, or a zero terminated list of integer pairs
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* composed of valid ALC attribute tokens and requested values.
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*
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* Context creation will fail if the application requests attributes that, by themselves,
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* can not be provided. Context creation will fail if the combination of specified
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* attributes can not be provided. Context creation will fail if a specified attribute, or
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* the combination of attributes, does not match the default values for unspecified
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* attributes.
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*
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* @param device address of device to associate context to
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* @param attrList Buffer to read attributes from
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@ -208,7 +289,15 @@ public class ALC {
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native static ALCcontext alcCreateContext(int device, Buffer attrList);
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/**
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* Makes the supplied context the current one
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* To make a Context current with respect to AL Operation (state changes by issueing
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* commands), <code>alcMakeContextCurrent</code> is used. The context parameter can be <code>null</code>
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* or a valid context pointer. The operation will apply to the device that the context
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* was created for.
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*
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* For each OS process (usually this means for each application), only one context can
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* be current at any given time. All AL commands apply to the current context.
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* Commands that affect objects shared among contexts (e.g. buffers) have side effects
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* on other contexts.
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*
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* @param context address of context to make current
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* @return true if successfull, false if not
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@ -216,7 +305,15 @@ public class ALC {
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native static boolean alcMakeContextCurrent(int context);
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/**
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* Tells a context to begin processing.
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* The current context is the only context accessible to state changes by AL commands
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* (aside from state changes affecting shared objects). However, multiple contexts can
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* be processed at the same time. To indicate that a context should be processed (i.e.
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* that internal execution state like offset increments are supposed to be performed),
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* the application has to use <code>alcProcessContext</code>.
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*
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* Repeated calls to <code>alcProcessContext</code> are legal, and do not affect a context that is
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* already marked as processing. The default state of a context created by
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* alcCreateContext is that it is not marked as processing.
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*/
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public static void alcProcessContext() {
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nProcessContext(AL.context.context);
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@ -225,14 +322,15 @@ public class ALC {
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native static void nProcessContext(int context);
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/**
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* Gets the current context
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* The application can query for, and obtain an handle to, the current context for the
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* application. If there is no current context, <code>null</code> is returned.
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*
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* @return Current ALCcontext
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*/
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native static ALCcontext alcGetCurrentContext();
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/**
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* Retrives the device associated with the supplied context
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* The application can query for, and obtain an handle to, the device of a given context.
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*
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* @param context address of context to get device for
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* @param ALCdevice associated with context
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@ -240,21 +338,39 @@ public class ALC {
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native static ALCdevice alcGetContextsDevice(int context);
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/**
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* Suspends processing on supplied context
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* The application can suspend any context from processing (including the current
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* one). To indicate that a context should be suspended from processing (i.e. that
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* internal execution state like offset increments is not supposed to be changed), the
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* application has to use <code>alcSuspendContext</code>.
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*
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* Repeated calls to <code>alcSuspendContext</code> are legal, and do not affect a context that is
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* already marked as suspended. The default state of a context created by
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* <code>alcCreateContext</code> is that it is marked as suspended.
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*
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* @param context address of context to suspend
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*/
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native static void alcSuspendContext(int context);
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/**
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* Destroys supplied context
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* The correct way to destroy a context is to first release it using <code>alcMakeCurrent</code> and
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* <code>null</code>. Applications should not attempt to destroy a current context.
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*
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* @param context address of context to Destroy
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*/
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native static void alcDestroyContext(int context);
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/**
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* Retrieves the current context error state.
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* ALC uses the same conventions and mechanisms as AL for error handling. In
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* particular, ALC does not use conventions derived from X11 (GLX) or Windows
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* (WGL). The <code>alcGetError</code> function can be used to query ALC errors.
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*
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* Error conditions are specific to the device.
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*
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* ALC_NO_ERROR - The device handle or specifier does name an accessible driver/server.
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* <code>ALC_INVALID_DEVICE</code> - The Context argument does not name a valid context.
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* <code>ALC_INVALID_CONTEXT</code> - The Context argument does not name a valid context.
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* <code>ALC_INVALID_ENUM</code> - A token used is not valid, or not applicable.
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* <code>ALC_INVALID_VALUE</code> - An value (e.g. attribute) is not valid, or not applicable.
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*
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* @return Errorcode from ALC statemachine
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*/
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@ -265,7 +381,10 @@ public class ALC {
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native static int nGetError(int device);
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/**
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* Query if a specified context extension is available.
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* Verify that a given extension is available for the current context and the device it
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* is associated with.
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* A <code>null</code> name argument returns <code>ALC_FALSE</code>, as do invalid and unsupported string
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* tokens.
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*
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* @param extName name of extension to find
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* @return true if extension is available, false if not
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@ -277,7 +396,11 @@ public class ALC {
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native static boolean nIsExtensionPresent(int device, String extName);
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/**
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* retrieves the enum value for a specified enumeration name.
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* Enumeration/token values are device independend, but tokens defined for
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* extensions might not be present for a given device. But only the tokens defined
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* by the AL core are guaranteed. Availability of extension tokens dependends on the ALC extension.
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*
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* Specifying a <code>null</code> name parameter will cause an <code>ALC_INVALID_VALUE</code> error.
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*
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* @param enumName name of enum to find
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* @return value of enumeration
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