New getPlatform() method added

This commit is contained in:
Caspian Rychlik-Prince 2003-03-21 17:08:26 +00:00
parent 8575ae0496
commit c6a231cf43
8 changed files with 113 additions and 92 deletions

View file

@ -101,20 +101,7 @@ public final class Sys {
}
}
/*
* Platforms. This will let you determine which platform you are running
* on, which is handy to know for some GL calls.
*/
/** Windows platform */
public static final int PLATFORM_WGL = 0;
/** GLX (Linux/Unix) platform */
public static final int PLATFORM_GLX = 1;
/** MacOSX platform */
public static final int PLATFORM_AGL = 2;
/**
* @return the name of the native library to load
*/
@ -223,14 +210,4 @@ public final class Sys {
*/
public static native void alert(String title, String message);
/**
* Returns the operating system windowing platform. This will be one of the
* constants defined above. There is no "unknown" platform; a native library port
* has to provide a unique platform number for this mechanism to work. If the LWJGL
* is ported to, say, QNX, we will have a PLATFORM_QNX at the ready.
*
* @return the windowing system
*/
public static native int getPlatform();
}