Renamed Sys.createARBVBOBuffer to Sys.createIndexBuffer

This commit is contained in:
Elias Naur 2003-07-29 11:09:44 +00:00
parent 8b9931560f
commit baa39830c0
4 changed files with 22 additions and 20 deletions

View file

@ -102,7 +102,7 @@ public final class Sys {
} finally {
DEBUG = _debug;
initialize();
NULL = nGetNULLValue();
NULL = nGetNULLValue();
}
}
@ -129,27 +129,29 @@ public final class Sys {
setTime(0);
}
/**
* Gets the native NULL constant value
*/
private static native ByteBuffer nGetNULLValue();
/**
* Gets the native NULL constant value
*/
private static native ByteBuffer nGetNULLValue();
/**
* Create a buffer representing an index into a ARB_vertex_buffer_object buffer.
* Create a buffer representing an integer index. Use it with functions that in C can take
* both a pointer and an integer argument, like the ARB_vertex_buffer_object extension specifies
* gl*Pointer to do (among others).
*
* Example:
*
* ByteBuffer b = Sys.createARBVBOBuffer(0);
* ByteBuffer b = Sys.createIndexBuffer(0);
* gl.glVertexPointer(3, GL.GL_INT, 0, b);
*
* is equivalent to the C call:
*
* glVertexPointer(3, GL.GL_INT, 0, 0);
*
* @param index The VBO index to represent
* @return a ByteBuffer representing the VBO index
* @param index The index to represent
* @return a ByteBuffer representing the index
*/
public static native ByteBuffer createARBVBOBuffer(int index);
public static native ByteBuffer createIndexBuffer(int index);
/**
* Obtains the number of ticks that the hires timer does in a second.