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Windows: Clear the window with OpenGL to replace UpdateWindow(HWND) and run message loop once in Display.create().
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@ -734,6 +734,9 @@ public final class Display {
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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GL11.glLoadIdentity();
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GL11.glViewport(0, 0, current_mode.getWidth(), current_mode.getHeight());
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// Clear window to avoid the desktop "showing through"
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GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
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update();
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}
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static DisplayImplementation getImplementation() {
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