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Split general buffer checks into org.lwjgl.BufferChecks and the gl specific buffer checks into org.lwjgl.opengl.GLBufferChecks
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45 changed files with 369 additions and 269 deletions
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@ -36,6 +36,7 @@ import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.BufferChecks;
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public final class NVEvaluators {
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public static final int GL_EVAL_2D_NV = 0x86C0;
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