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Split general buffer checks into org.lwjgl.BufferChecks and the gl specific buffer checks into org.lwjgl.opengl.GLBufferChecks
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45 changed files with 369 additions and 269 deletions
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@ -38,6 +38,7 @@ import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.BufferChecks;
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public final class ARBTextureCompression
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{
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