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Added missing datatypes to glVertexPointer and glTexCoordPointer
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1 changed files with 3 additions and 0 deletions
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@ -1355,6 +1355,7 @@ public interface GL11 {
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@BufferObject(BufferKind.ArrayVBO)
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@Check
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@Const
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@GLshort
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@GLint
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@GLfloat
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@GLdouble Buffer pointer);
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@ -1488,6 +1489,8 @@ public interface GL11 {
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@BufferObject(BufferKind.ArrayVBO)
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@Check
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@Const
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@GLint
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@GLshort
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@GLfloat
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@GLdouble Buffer pointer);
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