applied patch to move ID tag

This commit is contained in:
Brian Matzon 2006-03-23 19:32:21 +00:00
parent 0c539252b4
commit 8a3bee6b1c
244 changed files with 246 additions and 251 deletions

View file

@ -38,12 +38,12 @@ import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.GL11;
/**
* $Id$
*
* This is a <em>very basic</em> skeleton to init a game and run it.
*
* @author $Author$
* @version $Revision$
* $Id$
*/
public class Game {

View file

@ -41,7 +41,6 @@ import org.lwjgl.util.WaveData;
/**
* $Id$
* <p>
* Simple sound manager for OpenAL using n sources accessed in
* a round robin schedule. Source n is reserved for a single buffer and checking for
@ -49,6 +48,7 @@ import org.lwjgl.util.WaveData;
* </p>
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
* $Id$
*/
public class SoundManager {