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Implemented strong references in glVertexPointer and friends
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78 changed files with 1445 additions and 1058 deletions
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@ -63,7 +63,7 @@ public class MouseTest {
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/** Height of window */
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private static int WINDOW_HEIGHT = 640;
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/** Triangle size (in ½) */
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/** Triangle size */
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private Vector2f triangleSize = new Vector2f(120, 100);
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/** Triangle color */
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