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New OpenAL programming model:
no context/device fiddling easier initialization
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parent
b705ea51d0
commit
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21 changed files with 1123 additions and 1175 deletions
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@ -13,7 +13,7 @@
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* * Neither the name of 'Lightweight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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@ -29,7 +29,10 @@
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.openal;
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package org.lwjgl.openal;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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/**
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* $Id$
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@ -39,7 +42,7 @@
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* @author Brian Matzon <brian@matzon.dk>
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* @version $Revision$
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*/
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public class ALCcontext {
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class ALCcontext {
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/** address of actual context */
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public final int context;
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@ -51,5 +54,19 @@ public class ALCcontext {
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*/
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public ALCcontext(int context) {
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this.context = context;
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}
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}
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}
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public static ByteBuffer createAttributeList(int contextFrequency, int contextRefresh, int contextSynchronized) {
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ByteBuffer attribList = ByteBuffer.allocateDirect(7*4).order(ByteOrder.nativeOrder());
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attribList.putInt(ALC.FREQUENCY);
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attribList.putInt(contextFrequency);
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attribList.putInt(ALC.REFRESH);
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attribList.putInt(contextRefresh);
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attribList.putInt(ALC.SYNC);
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attribList.putInt(contextSynchronized);
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attribList.putInt(0); //terminating int
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return attribList;
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}
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}
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