Adding lwjgl version string to debug output

This commit is contained in:
Brian Matzon 2010-07-27 19:17:53 +00:00
parent cba5ab3492
commit 833fcaa122
3 changed files with 9 additions and 0 deletions

View file

@ -6,6 +6,8 @@ import java.awt.Canvas;
import java.nio.FloatBuffer;
import org.lwjgl.BufferUtils;
import org.lwjgl.LWJGLException;
import org.lwjgl.LWJGLUtil;
import org.lwjgl.Sys;
import org.lwjgl.opengl.ARBTransposeMatrix;
import org.lwjgl.opengl.Display;
import org.lwjgl.input.Keyboard;
@ -262,6 +264,7 @@ public class GearsApplet extends Applet {
GL11.glEnable(GL11.GL_NORMALIZE);
GL11.glMatrixMode(GL11.GL_PROJECTION);
System.err.println("LWJGL: " + Sys.getVersion() + " / " + LWJGLUtil.getPlatformName());
System.err.println("GL_VENDOR: " + GL11.glGetString(GL11.GL_VENDOR));
System.err.println("GL_RENDERER: " + GL11.glGetString(GL11.GL_RENDERER));
System.err.println("GL_VERSION: " + GL11.glGetString(GL11.GL_VERSION));

View file

@ -39,6 +39,8 @@ import java.nio.FloatBuffer;
import org.lwjgl.BufferUtils;
import org.lwjgl.LWJGLException;
import org.lwjgl.LWJGLUtil;
import org.lwjgl.Sys;
import org.lwjgl.opengl.ARBTransposeMatrix;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
@ -199,6 +201,7 @@ public class Gears {
GL11.glMatrixMode(GL11.GL_PROJECTION);
System.err.println("LWJGL: " + Sys.getVersion() + " / " + LWJGLUtil.getPlatformName());
System.err.println("GL_VENDOR: " + GL11.glGetString(GL11.GL_VENDOR));
System.err.println("GL_RENDERER: " + GL11.glGetString(GL11.GL_RENDERER));
System.err.println("GL_VERSION: " + GL11.glGetString(GL11.GL_VERSION));

View file

@ -39,6 +39,8 @@ import java.nio.FloatBuffer;
import org.lwjgl.BufferUtils;
import org.lwjgl.LWJGLException;
import org.lwjgl.LWJGLUtil;
import org.lwjgl.Sys;
import org.lwjgl.opengl.ARBTransposeMatrix;
import org.lwjgl.opengl.AWTGLCanvas;
import org.lwjgl.opengl.GL11;
@ -131,6 +133,7 @@ public class AWTGears extends Frame {
GL11.glMatrixMode(GL11.GL_PROJECTION);
System.err.println("LWJGL: " + Sys.getVersion() + " / " + LWJGLUtil.getPlatformName());
System.err.println("GL_VENDOR: " + GL11.glGetString(GL11.GL_VENDOR));
System.err.println("GL_RENDERER: " + GL11.glGetString(GL11.GL_RENDERER));
System.err.println("GL_VERSION: " + GL11.glGetString(GL11.GL_VERSION));