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Added button names and consistent query methods to the buttons, to map between names and indexes and back again
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src/java/org/lwjgl/input/Mouse.java
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301
src/java/org/lwjgl/input/Mouse.java
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.input;
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import java.util.HashMap;
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import java.util.Map;
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import org.lwjgl.*;
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/**
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* $Id$
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*
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* A raw Mouse interface. This can be used to poll the current state of the
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* mouse buttons, and determine the mouse movement delta since the last poll.
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*
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* n buttons supported, n being a native limit. A scrolly wheel is also
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* supported, if one such is available. All movement is reported as delta from
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* last position.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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public class Mouse {
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public final static int CURSOR_ONE_BIT_TRANSPARANCY = 1;
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public final static int CURSOR_8_BIT_ALPHA = 2;
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public final static int CURSOR_ANIMATION = 4;
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/** Has the mouse been created? */
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private static boolean created;
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/** The mouse buttons status from the last poll */
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private static boolean[] buttons;
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/** Delta X */
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public static int dx;
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/** Delta Y */
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public static int dy;
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/** Delta Z */
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public static int dwheel;
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/** Number of buttons supported by the mouse */
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public static int buttonCount = -1;
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/** Does this mouse support a scroll wheel */
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public static boolean hasWheel = false;
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/** The current native cursor, if any */
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private static Cursor currentCursor;
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/** Button names. These are set upon create(), to names like BUTTON0, BUTTON1, etc. */
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private static String[] buttonName;
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private static final Map buttonMap = new HashMap(16);
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static {
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initialize();
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}
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/**
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* Mouse cannot be constructed.
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*/
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private Mouse() {
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}
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/**
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* Gets the currently bound native cursor, if any.
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*
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* @return the currently bound native cursor, if any.
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*/
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public static Cursor getNativeCursor() {
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return currentCursor;
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}
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/**
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* Get the capabilities of the native cursor. Return a bit mask of the native cursor capabilities.
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* The CURSOR_ONE_BIT_TRANSPARANCY indicates support for cursors with one bit transparancy,
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* the CURSOR_8_BIT_ALPHA indicates support for 8 bit alpha and CURSOR_ANIMATION indicates
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* support for cursor animations.
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*
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* @return A bit mask with native cursor capabilities.
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*/
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public static int getNativeCursorCaps() {
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return nGetNativeCursorCaps();
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}
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/**
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* Native function to determine native cursor support
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*/
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private static native int nGetNativeCursorCaps();
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/**
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* Binds a native cursor. If the cursor argument is null, the
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* native cursor is disabled, as if native cursors were not supported.
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* The Mouse must be created before a native cursor can be bound.
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*
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* NOTE: The native cursor is not constrained to the window, but
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* relative events will not be generated if the cursor is outside.
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* The initial position of the cursor is in the upper left corner of
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* the window, and the cursor will be moved to this origin when a
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* native cursor is set and the previous cursor is null.
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*
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* @param cursor the native cursor object to bind. May be null.
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* @return The previous Cursor object set, or null.
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* @throws Exception if the cursor could not be set for any reason
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*/
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public static Cursor setNativeCursor(Cursor cursor) throws Exception {
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assert created && ((getNativeCursorCaps() | CURSOR_ONE_BIT_TRANSPARANCY) != 0);
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Cursor oldCursor = currentCursor;
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currentCursor = cursor;
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if (currentCursor != null) {
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nSetNativeCursor(currentCursor.getHandle());
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} else {
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nSetNativeCursor(0);
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}
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return oldCursor;
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}
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/** Native method to set the native cursor */
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private static native void nSetNativeCursor(int handle);
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/**
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* Gets the minimum size of a native cursor. Can only be called if
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* The Mouse is created and cursor caps includes at least
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* CURSOR_ONE_BIT_TRANSPARANCY.
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*
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* @return the maximum size of a native cursor
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*/
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public static int getMinCursorSize() {
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return nGetMinCursorSize();
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}
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/** Native method returning the minimum cursor size */
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private static native int nGetMinCursorSize();
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/**
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* Gets the maximum size of a native cursor. Can only be called if
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* The Mouse is created and cursor caps includes at least
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* CURSOR_ONE_BIT_TRANSPARANCY.
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*
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* @return the maximum size of a native cursor
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*/
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public static int getMaxCursorSize() {
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return nGetMaxCursorSize();
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}
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/** Native method returning the maximum cursor size */
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private static native int nGetMaxCursorSize();
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/**
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* Static initialization
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*/
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private static void initialize() {
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System.loadLibrary(Sys.getLibraryName());
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initIDs();
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// Assign names to all the buttons
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buttonName = new String[16];
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for (int i = 0; i < 16; i ++) {
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buttonName[i] = "BUTTON" + i;
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buttonMap.put(buttonName[i], new Integer(i));
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}
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}
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/**
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* Register fields with the native library
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*/
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private static native void initIDs();
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/**
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* "Create" the mouse. The display must first have been created.
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*
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* @throws Exception if the mouse could not be created for any reason
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*/
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public static void create() throws Exception {
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if (created)
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return;
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if (!nCreate())
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throw new Exception("The mouse could not be created.");
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created = true;
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currentCursor = null;
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//set mouse buttons
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buttons = new boolean[buttonCount];
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}
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/**
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* Native method to create the mouse.
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*
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* @return true if the mouse was created
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*/
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private static native boolean nCreate();
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/**
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* @return true if the mouse has been created
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*/
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public static boolean isCreated() {
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return created;
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}
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/**
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* "Destroy" the mouse. Remember to reset the native cursor if
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* setNativeCursor() has been called with anything else than null.
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*/
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public static void destroy() {
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assert currentCursor == null;
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if (!created)
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return;
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created = false;
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buttons = null;
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currentCursor = null;
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nDestroy();
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}
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/**
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* Native method the destroy the mouse
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*/
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private static native void nDestroy();
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/**
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* Polls the mouse.
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*/
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public static void poll() {
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assert created : "The mouse has not been created.";
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nPoll();
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}
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/**
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* Native method to poll the mouse
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*/
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private static native void nPoll();
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/**
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* See if a particular mouse button is down.
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*
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* @param button The index of the button you wish to test (0..buttonCount-1)
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* @return true if the specified button is down
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*/
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public static boolean isButtonDown(int button) {
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assert created : "The mouse has not been created.";
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return buttons[button];
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}
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/**
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* Gets a button's name
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* @param button The button
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* @return a String with the button's human readable name in it or null if the button is unnamed
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*/
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public static String getButtonName(int button) {
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if (button < 0 || button >= buttonName.length)
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return null;
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else
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return buttonName[button];
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}
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/**
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* Get's a button's index. If the button is unrecognised then -1 is returned.
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* @param buttonName The button name
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*/
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public static int getButtonIndex(String buttonName) {
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Integer ret = (Integer) buttonMap.get(buttonName);
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if (ret == null)
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return -1;
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else
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return ret.intValue();
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}
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}
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