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https://github.com/shadowfacts/lwjgl2-arm64.git
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please mac compilation
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@ -42,26 +42,26 @@
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FMOD_INSTANCE * fmod_instance = NULL;
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// jnienvs
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JNIEnv *mixer_jnienv;
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JNIEnv *stream_jnienv;
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JNIEnv *mixer_jnienv = NULL;
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JNIEnv *stream_jnienv = NULL;
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// FMusic cached fields
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jmethodID music_instcallback;
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jmethodID music_ordercallback;
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jmethodID music_rowcallback;
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jmethodID music_zxxcallback;
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jclass fmusic;
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jmethodID music_instcallback = NULL;
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jmethodID music_ordercallback = NULL;
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jmethodID music_rowcallback = NULL;
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jmethodID music_zxxcallback= NULL;
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jclass fmusic = NULL;
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// FSound cached fields
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jmethodID sound_dspcallback;
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jmethodID sound_stream_endcallback;
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jmethodID sound_stream_synccallback;
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jmethodID sound_stream_callback;
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jmethodID sound_metadata_callback;
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jclass fsound;
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jmethodID sound_dspcallback = NULL;
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jmethodID sound_stream_endcallback = NULL;
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jmethodID sound_stream_synccallback = NULL;
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jmethodID sound_stream_callback = NULL;
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jmethodID sound_metadata_callback = NULL;
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jclass fsound = NULL;
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// size of dsp buffer (in bytes)
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int fsound_dsp_buffer_size;
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int fsound_dsp_buffer_size = 0;
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#ifdef _WIN32
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/**
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@ -80,7 +80,7 @@ BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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void fmod_create(JNIEnv *env, const char* path) {
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// try to create an instance using the supplied path
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fmod_instance = FMOD_CreateInstance((char *)path);
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// if we got one, we need to locate and cache jni stuff used for callbacks
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if (fmod_instance != NULL) {
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@ -115,7 +115,7 @@ void fmod_create(JNIEnv *env, const char* path) {
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fsound_dsp_buffer_size = 4;
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break;
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}
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}
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}
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}
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/**
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