Fixed AWTGLCanvas destroy crash. Fixed nv vertex array range glitch

This commit is contained in:
Caspian Rychlik-Prince 2005-02-16 14:14:50 +00:00
parent e3f5cc7691
commit 5e962e54e2
3 changed files with 45 additions and 39 deletions

View file

@ -24,7 +24,7 @@ public final class NVVertexArrayRange {
}
private static native void nglFreeMemoryNV(Buffer pointer, int pointer_position);
public static native java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority, int result_size);
public static native java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
public static native void glFlushVertexArrayRangeNV();