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16 changed files with 560 additions and 748 deletions
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import java.lang.reflect.*;
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import org.lwjgl.Sys;
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/**
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* $Id$
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*
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* Mac OS X specific hacks
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author Brian Matzon <brian@matzon.dk>
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* @version $Revision$
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*/
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class MacOSX {
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/**
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* Initializes the Mac OS X specific hack
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*/
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public static void initMacOSX() {
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java.awt.Toolkit.getDefaultToolkit();
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// Add ourselves to quit requested, using reflection to allow
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// compiling on other platforms
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try {
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Class appClass = Class.forName("com.apple.eawt.Application");
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Class listenerClass = Class.forName("com.apple.eawt.ApplicationListener");
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Object appInstance = appClass.newInstance();
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// create proxy for adapter
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Object proxyInvoker = Proxy.newProxyInstance(listenerClass.getClassLoader(), new Class[]{listenerClass}, new Invokee());
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Method addApplicationListener = appClass.getMethod("addApplicationListener", new Class[]{listenerClass});
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addApplicationListener.invoke(appInstance, new Object[]{proxyInvoker});
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} catch (Exception e) {
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// validate success
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if (Sys.DEBUG) {
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System.out.println("Unable to invoke 'addApplicationListener' method because of " + e);
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}
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}
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}
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/**
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* Even more hackish proxy class for allowing mac os x to be compiled on all platforms
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*
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* @author Brian Matzon <brian@matzon.dk>
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*/
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static private class Invokee implements InvocationHandler {
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/**
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* Called when the actual method of the proxied class is called
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*
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* @param proxy Object being proxied
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* @param method Method being invoked
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* @param args Arguments for that specific method
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*/
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public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {
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try {
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// Return if we were not called through handleQuit
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Class applicationEventClass = Class.forName("com.apple.eawt.ApplicationEvent");
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Class applicationListenerClass = Class.forName("com.apple.eawt.ApplicationListener");
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Method handleQuitMethod = applicationListenerClass.getMethod("handleQuit", new Class[]{applicationEventClass});
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if (!method.equals(handleQuitMethod))
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return null;
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// invoke setHandled(false);
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Method setHandled = args[0].getClass().getMethod("setHandled", new Class[] {boolean.class});
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setHandled.invoke(args[0], new Object[]{new Boolean(false)});
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// just call setQuitRequested
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setQuitRequested();
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} catch (Exception e) {
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if (Sys.DEBUG) {
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System.out.println("Unable to invoke 'setHandled' because of " + e);
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}
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}
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return null;
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}
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}
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/** Notifies the native implementation that a quit event has been received */
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private static native void setQuitRequested();
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}
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@ -30,32 +30,6 @@ public final class Window {
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static {
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System.loadLibrary(Sys.getLibraryName());
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/*
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* elias: Mac OS X hacks. We need to fetch the toolkit to acquire a Dock icon, a system menu
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* and to make windows behave normally. We also need to intercept the quit event from
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* Swing. Luckily, Swing can be assumed to be present on Mac OS X. Because some of this
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* is apple extensions to java, we need stub files to successfully compile on other platforms.
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*
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* Additionally, because of the way swing works, applications now need to do an
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* explicit System.exit() to quit. Returning from the main thread is not enough any
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* more.
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*
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* I've wasted a significant amount of time searching for an acceptable solution, without
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* finding a way to avoid Swing. AFAIK,
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*
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* 1. There's no way to acquire the Dock icon, system menu and normal window behaviour.
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* For that, you either need a proper bundled, native application or initialize Swing.
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* 2. Even if there were a way around it, Swing is automatically started anyway if you
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* use Java Web Start.
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* 3. Swing gains total control over the main event loop, so the native library need to
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* work around by maintaining an internal event queue. That's really boring stuff, indeed.
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*
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* I have posted a bug report to apple regarding the behaviour.
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*
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*/
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if (Display.getPlatform() == Display.PLATFORM_AGL) {
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MacOSX.initMacOSX();
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}
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}
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/** Whether the window is currently created, ie. has a native peer */
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@ -140,6 +140,7 @@ public class FullScreenWindowedTest {
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}
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}
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}
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Display.resetDisplayMode();
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}
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/**
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@ -292,7 +293,7 @@ public class FullScreenWindowedTest {
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for (int i = 0; i < modes.length; i++) {
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if (modes[i].width == width
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&& modes[i].height == height
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&& modes[i].bpp >= bpp) {
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&& modes[i].bpp >= bpp && modes[i].freq <= 60) {
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return modes[i];
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}
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}
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