*** empty log message ***

This commit is contained in:
Caspian Rychlik-Prince 2004-05-05 14:35:05 +00:00
parent 88ff0562a8
commit 46bb78530f

View file

@ -52,7 +52,7 @@ public class Game {
public static final String GAME_TITLE = "My Game";
/** Desired frame time */
private static final float FRAMETIME = 1.0f / 60.0f;
private static final int FRAMERATE = 60;
/** Exit the game */
private static boolean finished;
@ -111,7 +111,7 @@ public class Game {
// The window is in the foreground, so we should play the game
logic();
render();
org.lwjgl.Display.sync(FRAMETIME);
org.lwjgl.Display.sync(FRAMERATE);
} else {
// The window is not in the foreground, so we can allow other stuff to run and
// infrequently update