mirror of
https://github.com/shadowfacts/lwjgl2-arm64.git
synced 2026-04-06 06:53:59 +00:00
javdoc fixes
This commit is contained in:
parent
278ee8667f
commit
31669b02ec
5 changed files with 10 additions and 11 deletions
|
|
@ -192,14 +192,14 @@ public class Keyboard {
|
|||
/**
|
||||
* The left windows key, mapped to KEY_LMETA
|
||||
*
|
||||
* @Deprecated Use KEY_LMETA instead
|
||||
* @deprecated Use KEY_LMETA instead
|
||||
*/
|
||||
public static final int KEY_LWIN = KEY_LMETA; /* Left Windows key */
|
||||
public static final int KEY_RMETA = 0xDC; /* Right Windows/Option key */
|
||||
/**
|
||||
* The right windows key, mapped to KEY_RMETA
|
||||
*
|
||||
* @Deprecated Use KEY_RMETA instead
|
||||
* @deprecated Use KEY_RMETA instead
|
||||
*/
|
||||
public static final int KEY_RWIN = KEY_RMETA; /* Right Windows key */
|
||||
public static final int KEY_APPS = 0xDD; /* AppMenu key */
|
||||
|
|
@ -563,7 +563,7 @@ public class Keyboard {
|
|||
}
|
||||
|
||||
/**
|
||||
* @see org.lwjgl.input.Keyboard#enableRepeatEvents()
|
||||
* @see org.lwjgl.input.Keyboard#enableRepeatEvents(boolean)
|
||||
* @return true if the current event is a repeat event, false if
|
||||
* the current event is not a repeat even or if repeat events are disabled.
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -186,9 +186,9 @@ public class Mouse {
|
|||
* Set the position of the cursor. If the cursor is not grabbed,
|
||||
* the native cursor is moved to the new position.
|
||||
*
|
||||
* @param x The x coordinate of the new cursor position in OpenGL coordinates relative
|
||||
* @param new_x The x coordinate of the new cursor position in OpenGL coordinates relative
|
||||
* to the window origin.
|
||||
* @param y The y coordinate of the new cursor position in OpenGL coordinates relative
|
||||
* @param new_y The y coordinate of the new cursor position in OpenGL coordinates relative
|
||||
* to the window origin.
|
||||
*/
|
||||
public static void setCursorPosition(int new_x, int new_y) {
|
||||
|
|
|
|||
|
|
@ -899,7 +899,7 @@ public final class Display {
|
|||
*
|
||||
* A video frame period is the time required to display a full frame of video data.
|
||||
*
|
||||
* @param sync true to synchronize; false to ignore synchronization
|
||||
* @param value The swap interval in frames, 0 to disable
|
||||
*/
|
||||
public static void setSwapInterval(int value) {
|
||||
synchronized (GlobalLock.lock) {
|
||||
|
|
@ -926,9 +926,9 @@ public final class Display {
|
|||
* The window is clamped to remain entirely on the screen. If you attempt
|
||||
* to position the window such that it would extend off the screen, the window
|
||||
* is simply placed as close to the edge as possible.
|
||||
* <br><b>note</b>If no location has been specified (or x == y == -1) the window will be centered
|
||||
* @param x The new window location on the x axis
|
||||
* @param y The new window location on the y axis
|
||||
* <br><b>note</b>If no location has been specified (or x == y == -1) the window will be centered
|
||||
* @param new_x The new window location on the x axis
|
||||
* @param new_y The new window location on the y axis
|
||||
*/
|
||||
public static void setLocation(int new_x, int new_y) {
|
||||
synchronized (GlobalLock.lock) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue