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This commit is contained in:
Caspian Rychlik-Prince 2003-02-07 21:54:31 +00:00
parent 30e1e4459d
commit 2e3f28b029
6 changed files with 142 additions and 13 deletions

View file

@ -55,9 +55,9 @@ public final class Display {
/** The current display mode, if created */
private static DisplayMode mode;
/** A pointer to the native display window */
/** A pointer to the native display window. On Windows this will be an hWnd. */
private static int handle;
/**
* No construction allowed.
*/
@ -205,4 +205,14 @@ public final class Display {
return created;
}
/**
* Determines if the display is minimized. When the display is minimized it is
* effectively invisible, and you need perform no rendering in your game loop.
* On the native side, when the application is switched to some other application,
* the display window will minimize; when focus is regained, it will maximize and
* automatically gain focus and become the foreground window again.
* @return true if the display is minimized
*/
public static native boolean isMinimized();
}