diff --git a/src/java/org/lwjgl/util/Display.java b/src/java/org/lwjgl/util/Display.java index 77830c3e..1da40425 100644 --- a/src/java/org/lwjgl/util/Display.java +++ b/src/java/org/lwjgl/util/Display.java @@ -36,7 +36,7 @@ import java.util.*; import java.util.ArrayList; import java.util.Comparator; -import org.lwjgl.DisplayMode; +import org.lwjgl.opengl.DisplayMode; import org.lwjgl.Sys; /** @@ -68,7 +68,7 @@ public final class Display { int minFreq, int maxFreq) { // First get the available display modes - DisplayMode[] modes = org.lwjgl.Display.getAvailableDisplayModes(); + DisplayMode[] modes = org.lwjgl.opengl.Display.getAvailableDisplayModes(); if (Sys.DEBUG || DEBUG) { System.out.println("Available screen modes:"); @@ -81,24 +81,24 @@ public final class Display { for (int i = 0; i < modes.length; i ++) { assert modes[i] != null : ""+i+" "+modes.length; - if (minWidth != -1 && modes[i].width < minWidth) + if (minWidth != -1 && modes[i].getWidth() < minWidth) continue; - if (maxWidth != -1 && modes[i].width > maxWidth) + if (maxWidth != -1 && modes[i].getWidth() > maxWidth) continue; - if (minHeight != -1 && modes[i].height < minHeight) + if (minHeight != -1 && modes[i].getHeight() < minHeight) continue; - if (maxHeight != -1 && modes[i].height > maxHeight) + if (maxHeight != -1 && modes[i].getHeight() > maxHeight) continue; - if (minBPP != -1 && modes[i].bpp < minBPP) + if (minBPP != -1 && modes[i].getBitsPerPixel() < minBPP) continue; - if (maxBPP != -1 && modes[i].bpp > maxBPP) + if (maxBPP != -1 && modes[i].getBitsPerPixel() > maxBPP) continue; //if (modes[i].bpp == 24) // continue; - if (modes[i].freq != 0) { - if (minFreq != -1 && modes[i].freq < minFreq) + if (modes[i].getFrequency() != 0) { + if (minFreq != -1 && modes[i].getFrequency() < minFreq) continue; - if (maxFreq != -1 && modes[i].freq > maxFreq) + if (maxFreq != -1 && modes[i].getFrequency() > maxFreq) continue; } matches.add(modes[i]); @@ -219,7 +219,7 @@ public final class Display { try { if (Sys.DEBUG || DEBUG) System.out.println("Attempting to set displaymode: "+dm[i]); - org.lwjgl.Display.setDisplayMode(dm[i]); + org.lwjgl.opengl.Display.setDisplayMode(dm[i]); return dm[i]; } catch (Exception e) { if (Sys.DEBUG || DEBUG) {