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Fixed GL42 detection and added an @Optional so that AMD's beta driver works.
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2 changed files with 2 additions and 1 deletions
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@ -221,7 +221,7 @@ public final class GLContext {
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{ 1, 2, 3, 4, 5 }, // OpenGL 1
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{ 0, 1 }, // OpenGL 2
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{ 0, 1, 2, 3 }, // OpenGL 3
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{ 0, 1 }, // OpenGL 4
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{ 0, 1, 2 }, // OpenGL 4
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};
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for ( int major = 1; major <= GL_VERSIONS.length; major++ ) {
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